Sure, you might argue, by the 1800s, Americans had a noticeably distinct culture from people in Great Britain. I don't see why it wouldn't. For example, if the Dutch colonized Mexico, and then the colony declared indipendence and formed the tag mexico, I think the Dutch culture in that nation should flip to a new culture in the German culture group called mexican. Frankly, I don't see any justification for it within EU4's timeframe.

I know that my idea doesn’t work when you have situations like Brittany colonizing Mexico, but I thought my idea was interesting so I decided to share it. It would otherwise be functionally identical to yours, but just highlights a divide between the colonial people and the motherland. The problem with American culture is that it spawns somewhere but it's quickly converted by the AI. Thus, dutch is not accepted in the colony . It was last verified for. Type the name of a console command into the search box to instantly search 305 EU4 commands.Hover over a cheat code to view detailed argument explanation.

Exploration Colonization is a pretty important part of playing a major Western European power (Spain, Portugal, England, France). Or maybe just put all colonial culture into a single group called Colonials or something. Maybe the colony’s capital province and official culture flip to the colonial culture. The only reason the culture we know as "Mexican" has ties to Spain is because Mexico was settled by the Spaniards. This is a list of events related to colonization.[1]. Even if you wanted to protect and preserve the native population, they would still mostly die out to diseases anyways, which would probably cause the same result anyways. I know that my idea doesn’t work when you have situations like Brittany colonizing Mexico.

I didn't see anyone mention this and I know it isn't exactly what you want but the Extended Timeline mod actually has this, for example if Scotland is colonizing north east canada their culture will flip to Nova Scotian. The growth of our colony has always been closely associated with the Natural Harbor in the area and over time the province has come to act as something of a local trade hub. I want it to be dutch but when I colonize with my own colonists the provinces will be added to breton Brazil. Original culture implies that the people there were converted away from their old traditions. Treasure fleet. But that then opens up a whole other can of worms. The same idea with Spain and Mexico, Colombia, Peru, etc. Colonization is There is a man, who to be honest is not quite a gentleman, preaching ideas about our colonies being self-sufficient and capable of governing themselves on their own. Tier 2 DLCs. The Native traditions mixed with Spain's and then again with Africans that were brought over as slaves. Our efforts to develop the province go on, but now some of the settlers have rejected our capital city and begun establishing a new settlement quite far from the original one. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio.

In the hopes of finding a more tolerant society in the New World, they have settled in province. Type the name of a console command into the search box to instantly search 227 EU4 commands. Some of our colonists have decided that the current colony isn't very good and have decided to move elsewhere. El Dorado. It's like comparing South Africa to the U.K. Because it already happens in EU4..... British colonies sometimes have provinces flip to American culture but the colonial nation always flips it back to English. Seems to me that for the purposes of playability, we are fine without colonial cultures and don't need to add them to the game, even if historically they might have been a thing.

Press question mark to learn the rest of the keyboard shortcuts. Always thought it's more like aggressive re-settling of your desired culture into that area to turn the area's original culture into a minority, all the while oppressing local customs and traditions.

There's migrating there and converting back the province since migrating doesn't reset the original culture so it's never impossible but yeah that should not be necessary. Coffee has become a product very much in demand as people just can't seem to get enough of it.

Should we condemn or condone this trial by fire? I'm pretty sure culture conversion isn't genocide. What if during the age of revolutions when you have a colony with more than 50% liberty desire they eventually get an event changing their culture to a colonial culture. Our colony has been struck by Roman Fever! r/eu4: A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. Yeah I agree, within the timeframe of the game colonial cultures shouldn't be a thing. Province owner has culture in Iberian group: Province owner gains hidden country modifier. This has compromised our ability to defend the province effectively!

I havent played EU4 in a few months, and I am noticing that all of my colonies now have whatever religion and culture the natives had.

I would also make these cultures "hidden" until they spawn so if a county becomes an empire, they don't have a million colonial cultures in their accepted cultures tab. A monastic group from the Society of Jesus has traveled to the New World to establish a mission in one of our colonies, to Christianize the natives there.

Name could also be based on the lrgest colonial nation's region(of course avoiding duplicates). They learn from and admire the nearby native people, and many yearn to cast aside their home to become wanderers and hunters in the great wilderness beyond our borders. If it was genocide, it would cost military points and not diplomatic, right? More of a 19th century trend to start covering the rise of independent nations in the Americas and individual indentides and that's just not what eu4 is covering. EU4 is probably one of the most complex games to play. There could be certain mixes of position and the culture of the country that colonized the area. Anyways, I hope that the new immersion pack at least does something with American culture because a British immersion pack would be a really great time to reintroduce it to the game. Now people flock to that second settlement, and we are left to split our efforts.

You could add 7/8 cultures to every culture group, but that sounds ugly inefficient.

The growth of our colony has always been closely associated with the Natural Harbor in the area and over time the province has come to act as something of a local trade hub.As the settlement has grown so has the importance of its port. Please help with verifying or updating this infobox. As civilization marches on, the beasts of the woodlands from which we take our fur have become scarce, and fur hunting is no longer possible in the province. If GB colonized eastern America, then Thirteen Colonies would develop American culture. The climate and the vast expanse of the New World seems like the perfect place to grow coffee. It is so devastating that there is a serious risk our colony will disappear. I think that every culture group should have a colonial culture named eventually american,canadian,ecc.
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I know that my idea doesn’t work when you have situations like Brittany colonizing Mexico, but I thought my idea was interesting so I decided to share it. It would otherwise be functionally identical to yours, but just highlights a divide between the colonial people and the motherland. The problem with American culture is that it spawns somewhere but it's quickly converted by the AI. Thus, dutch is not accepted in the colony . It was last verified for. Type the name of a console command into the search box to instantly search 305 EU4 commands.Hover over a cheat code to view detailed argument explanation.

Exploration Colonization is a pretty important part of playing a major Western European power (Spain, Portugal, England, France). Or maybe just put all colonial culture into a single group called Colonials or something. Maybe the colony’s capital province and official culture flip to the colonial culture. The only reason the culture we know as "Mexican" has ties to Spain is because Mexico was settled by the Spaniards. This is a list of events related to colonization.[1]. Even if you wanted to protect and preserve the native population, they would still mostly die out to diseases anyways, which would probably cause the same result anyways. I know that my idea doesn’t work when you have situations like Brittany colonizing Mexico.

I didn't see anyone mention this and I know it isn't exactly what you want but the Extended Timeline mod actually has this, for example if Scotland is colonizing north east canada their culture will flip to Nova Scotian. The growth of our colony has always been closely associated with the Natural Harbor in the area and over time the province has come to act as something of a local trade hub. I want it to be dutch but when I colonize with my own colonists the provinces will be added to breton Brazil. Original culture implies that the people there were converted away from their old traditions. Treasure fleet. But that then opens up a whole other can of worms. The same idea with Spain and Mexico, Colombia, Peru, etc. Colonization is There is a man, who to be honest is not quite a gentleman, preaching ideas about our colonies being self-sufficient and capable of governing themselves on their own. Tier 2 DLCs. The Native traditions mixed with Spain's and then again with Africans that were brought over as slaves. Our efforts to develop the province go on, but now some of the settlers have rejected our capital city and begun establishing a new settlement quite far from the original one. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio.

In the hopes of finding a more tolerant society in the New World, they have settled in province. Type the name of a console command into the search box to instantly search 227 EU4 commands. Some of our colonists have decided that the current colony isn't very good and have decided to move elsewhere. El Dorado. It's like comparing South Africa to the U.K. Because it already happens in EU4..... British colonies sometimes have provinces flip to American culture but the colonial nation always flips it back to English. Seems to me that for the purposes of playability, we are fine without colonial cultures and don't need to add them to the game, even if historically they might have been a thing.

Press question mark to learn the rest of the keyboard shortcuts. Always thought it's more like aggressive re-settling of your desired culture into that area to turn the area's original culture into a minority, all the while oppressing local customs and traditions.

There's migrating there and converting back the province since migrating doesn't reset the original culture so it's never impossible but yeah that should not be necessary. Coffee has become a product very much in demand as people just can't seem to get enough of it.

Should we condemn or condone this trial by fire? I'm pretty sure culture conversion isn't genocide. What if during the age of revolutions when you have a colony with more than 50% liberty desire they eventually get an event changing their culture to a colonial culture. Our colony has been struck by Roman Fever! r/eu4: A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. Yeah I agree, within the timeframe of the game colonial cultures shouldn't be a thing. Province owner has culture in Iberian group: Province owner gains hidden country modifier. This has compromised our ability to defend the province effectively!

I havent played EU4 in a few months, and I am noticing that all of my colonies now have whatever religion and culture the natives had.

I would also make these cultures "hidden" until they spawn so if a county becomes an empire, they don't have a million colonial cultures in their accepted cultures tab. A monastic group from the Society of Jesus has traveled to the New World to establish a mission in one of our colonies, to Christianize the natives there.

Name could also be based on the lrgest colonial nation's region(of course avoiding duplicates). They learn from and admire the nearby native people, and many yearn to cast aside their home to become wanderers and hunters in the great wilderness beyond our borders. If it was genocide, it would cost military points and not diplomatic, right? More of a 19th century trend to start covering the rise of independent nations in the Americas and individual indentides and that's just not what eu4 is covering. EU4 is probably one of the most complex games to play. There could be certain mixes of position and the culture of the country that colonized the area. Anyways, I hope that the new immersion pack at least does something with American culture because a British immersion pack would be a really great time to reintroduce it to the game. Now people flock to that second settlement, and we are left to split our efforts.

You could add 7/8 cultures to every culture group, but that sounds ugly inefficient.

The growth of our colony has always been closely associated with the Natural Harbor in the area and over time the province has come to act as something of a local trade hub.As the settlement has grown so has the importance of its port. Please help with verifying or updating this infobox. As civilization marches on, the beasts of the woodlands from which we take our fur have become scarce, and fur hunting is no longer possible in the province. If GB colonized eastern America, then Thirteen Colonies would develop American culture. The climate and the vast expanse of the New World seems like the perfect place to grow coffee. It is so devastating that there is a serious risk our colony will disappear. I think that every culture group should have a colonial culture named eventually american,canadian,ecc.
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culture colonies eu4


None of the neighbouring provinces has culture: None of neighbouring provinces is owned or controlled by government Steppe Nomads, Is in North America or South America Continent. Can play as custom nations. Say France and England both colonize Canada: there should be a British Canadian culture and a French Canadian culture.

(If so I need to mod that out) In new world colonization, all(or at least most) of the natives were killed by smallpox and other diseases alongside the Europeans, so there wouldn't be a population of people there who were converted away from their old traditions. For a better experience, please enable JavaScript in your browser before proceeding. New comments cannot be posted and votes cannot be cast. It is sad when children behave this way, or as they say spare children, don't spare the rod. One random neighbouring uncolonized province: If the country has a stability of less than. So if Portugal had colonized Brazil, then Portuguese Brazil would develop Brazilian culture. But with the British immersion pack coming out, it would be a really great time to add it back into the game along with other colonial cultures. Now that I annexed Brittany I also got their colonial nation but their culture is breton. They are following a wicked faith and will most likely perish in the colonies.Still they have managed to gain the support of many of our settlers and have made a new home for themselves in this faraway land. Mughals culture assimilation mechanic.

Xsolla is an authorized global distributor of Paradox Interactive, EUIV: AAR's, Let's Plays, and Fan Fiction, EU IV: Alternate History Short Story Contest Contr. ... my colonies here retained the native culture and religion rather than being English and Protestant. Rights of Man. Please help with verifying or updating older sections of this article.At least some were last verified for version 1.28. Press J to jump to the feed.

The culture spawn event should also change the Cn's primary culture.
(please describe trigger here)

Perhaps we should consider steering the production towards it? By using our Services or clicking I agree, you agree to our use of cookies. I'd like it if when a colonial nation formed one of their special tags they would also change their primary culture to a new one like the roman empire, and their new culture would be added into their old culture group. If it were settled by the Britons, "Mexican" culture would be different, but it would still be Mexican. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers. Yeah it could be a thing, however even the primary culture of the rebellious colony could be changed because if not you'll be again to the starting point. Hopefully I can relieve some of that complexity by helping you understand Colonization. The villagers in the province have caught a witch red-handed as she attempted to cook some children in an oven... the town is in outrage and it seems she is likely to be out to the stake. Press J to jump to the feed. By 1821, the colonies did not have a particularly separate culture in comparison to, say, York vs Norwich. Press question mark to learn the rest of the keyboard shortcuts. It would be nice if when colonizing a province the culture the province had before colonization was set as it's original culture.
Sure, you might argue, by the 1800s, Americans had a noticeably distinct culture from people in Great Britain. I don't see why it wouldn't. For example, if the Dutch colonized Mexico, and then the colony declared indipendence and formed the tag mexico, I think the Dutch culture in that nation should flip to a new culture in the German culture group called mexican. Frankly, I don't see any justification for it within EU4's timeframe.

I know that my idea doesn’t work when you have situations like Brittany colonizing Mexico, but I thought my idea was interesting so I decided to share it. It would otherwise be functionally identical to yours, but just highlights a divide between the colonial people and the motherland. The problem with American culture is that it spawns somewhere but it's quickly converted by the AI. Thus, dutch is not accepted in the colony . It was last verified for. Type the name of a console command into the search box to instantly search 305 EU4 commands.Hover over a cheat code to view detailed argument explanation.

Exploration Colonization is a pretty important part of playing a major Western European power (Spain, Portugal, England, France). Or maybe just put all colonial culture into a single group called Colonials or something. Maybe the colony’s capital province and official culture flip to the colonial culture. The only reason the culture we know as "Mexican" has ties to Spain is because Mexico was settled by the Spaniards. This is a list of events related to colonization.[1]. Even if you wanted to protect and preserve the native population, they would still mostly die out to diseases anyways, which would probably cause the same result anyways. I know that my idea doesn’t work when you have situations like Brittany colonizing Mexico.

I didn't see anyone mention this and I know it isn't exactly what you want but the Extended Timeline mod actually has this, for example if Scotland is colonizing north east canada their culture will flip to Nova Scotian. The growth of our colony has always been closely associated with the Natural Harbor in the area and over time the province has come to act as something of a local trade hub. I want it to be dutch but when I colonize with my own colonists the provinces will be added to breton Brazil. Original culture implies that the people there were converted away from their old traditions. Treasure fleet. But that then opens up a whole other can of worms. The same idea with Spain and Mexico, Colombia, Peru, etc. Colonization is There is a man, who to be honest is not quite a gentleman, preaching ideas about our colonies being self-sufficient and capable of governing themselves on their own. Tier 2 DLCs. The Native traditions mixed with Spain's and then again with Africans that were brought over as slaves. Our efforts to develop the province go on, but now some of the settlers have rejected our capital city and begun establishing a new settlement quite far from the original one. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio.

In the hopes of finding a more tolerant society in the New World, they have settled in province. Type the name of a console command into the search box to instantly search 227 EU4 commands. Some of our colonists have decided that the current colony isn't very good and have decided to move elsewhere. El Dorado. It's like comparing South Africa to the U.K. Because it already happens in EU4..... British colonies sometimes have provinces flip to American culture but the colonial nation always flips it back to English. Seems to me that for the purposes of playability, we are fine without colonial cultures and don't need to add them to the game, even if historically they might have been a thing.

Press question mark to learn the rest of the keyboard shortcuts. Always thought it's more like aggressive re-settling of your desired culture into that area to turn the area's original culture into a minority, all the while oppressing local customs and traditions.

There's migrating there and converting back the province since migrating doesn't reset the original culture so it's never impossible but yeah that should not be necessary. Coffee has become a product very much in demand as people just can't seem to get enough of it.

Should we condemn or condone this trial by fire? I'm pretty sure culture conversion isn't genocide. What if during the age of revolutions when you have a colony with more than 50% liberty desire they eventually get an event changing their culture to a colonial culture. Our colony has been struck by Roman Fever! r/eu4: A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. Yeah I agree, within the timeframe of the game colonial cultures shouldn't be a thing. Province owner has culture in Iberian group: Province owner gains hidden country modifier. This has compromised our ability to defend the province effectively!

I havent played EU4 in a few months, and I am noticing that all of my colonies now have whatever religion and culture the natives had.

I would also make these cultures "hidden" until they spawn so if a county becomes an empire, they don't have a million colonial cultures in their accepted cultures tab. A monastic group from the Society of Jesus has traveled to the New World to establish a mission in one of our colonies, to Christianize the natives there.

Name could also be based on the lrgest colonial nation's region(of course avoiding duplicates). They learn from and admire the nearby native people, and many yearn to cast aside their home to become wanderers and hunters in the great wilderness beyond our borders. If it was genocide, it would cost military points and not diplomatic, right? More of a 19th century trend to start covering the rise of independent nations in the Americas and individual indentides and that's just not what eu4 is covering. EU4 is probably one of the most complex games to play. There could be certain mixes of position and the culture of the country that colonized the area. Anyways, I hope that the new immersion pack at least does something with American culture because a British immersion pack would be a really great time to reintroduce it to the game. Now people flock to that second settlement, and we are left to split our efforts.

You could add 7/8 cultures to every culture group, but that sounds ugly inefficient.

The growth of our colony has always been closely associated with the Natural Harbor in the area and over time the province has come to act as something of a local trade hub.As the settlement has grown so has the importance of its port. Please help with verifying or updating this infobox. As civilization marches on, the beasts of the woodlands from which we take our fur have become scarce, and fur hunting is no longer possible in the province. If GB colonized eastern America, then Thirteen Colonies would develop American culture. The climate and the vast expanse of the New World seems like the perfect place to grow coffee. It is so devastating that there is a serious risk our colony will disappear. I think that every culture group should have a colonial culture named eventually american,canadian,ecc.

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