19,032 . Not a member of Pastebin yet? By continuing to use Pastebin, you agree to our use of cookies as described in the, Light OJ 1012 - Guilty Prince Solution (DFS in 2D grid). raw download clone embed print report. -- Energize by illremember, fe animations. { id = "http://www.roblox.com/asset/?id=182436842", weight = 10 }. Roblox is ushering in the next generation of entertainment. Sign Up, it unlocks many cool features! Join using this link and start earning safely https://collectrobux.com/?r=106804(NO PASSWORD REQUIRED! 11,804 . text 58.04 KB . local Energize = Instance.new("ScreenGui") -- The actual GUI, local SideFrame = Instance.new("Frame") -- Visible when GUI is closed, local OpenGUI = Instance.new("TextButton") -- Part of SideFrame, local SideFrameTitle = Instance.new("TextLabel") -- Part of SideFrame, local MainFrame = Instance.new("Frame") -- All of the stuff on the main frame, local GuiBottomFrame = Instance.new("Frame") -- Part of Active Frame, local Credits = Instance.new("TextLabel") -- Credits to illremember, hello there, local ScrollingFrame = Instance.new("ScrollingFrame") -- The scrolling frame of animations, local CheckR = Instance.new("TextLabel") -- Check if R15 or R6, local ScrollingFrameR15 = Instance.new("ScrollingFrame") -- The scrolling frame of R15 animations, local CrazySlash = Instance.new("TextButton")--COMPLETE, local Open = Instance.new("TextButton")--COMPLETE, local R15Spinner = Instance.new("TextButton")--COMPLETE, local ArmsOut = Instance.new("TextButton")--COMPLETE, local FloatSlash = Instance.new("TextButton")--COMPLETE, local WeirdZombie = Instance.new("TextButton")--COMPLETE, local DownSlash = Instance.new("TextButton")--COMPLETE, local Pull = Instance.new("TextButton")--COMPLETE, local CircleArm = Instance.new("TextButton")--COMPLETE, local Bend = Instance.new("TextButton")--COMPLETE, local RotateSlash = Instance.new("TextButton")--COMPLETE, local FlingArms = Instance.new("TextButton")--COMPLETE, local FullSwing = Instance.new("TextButton")--COMPLETE, local GlitchLevitate = Instance.new("TextButton")--COMPLETE, local MoonDance = Instance.new("TextButton")--COMPLETE, local FullPunch = Instance.new("TextButton")--COMPLETE, local Crouch = Instance.new("TextButton")--COMPLETE, local SpinDance = Instance.new("TextButton")--COMPLETE, local FloorFaint = Instance.new("TextButton")--COMPLETE, local JumpingJacks = Instance.new("TextButton")--COMPLETE, local Spinner = Instance.new("TextButton")--COMPLETE, local MegaInsane = Instance.new("TextButton")--COMPLETE, local ArmDetach = Instance.new("TextButton")--COMPLETE, local WeirdMove = Instance.new("TextButton")--COMPLETE, local Faint = Instance.new("TextButton")--COMPLETE, local CloneIllusion = Instance.new("TextButton")--COMPLETE, local Levitate = Instance.new("TextButton")--COMPLETE, local DinoWalk = Instance.new("TextButton")--COMPLETE, local FloorCrawl = Instance.new("TextButton")--COMPLETE, local SwordSlam = Instance.new("TextButton")--COMPLETE, local LoopHead = Instance.new("TextButton")--COMPLETE, local HeroJump = Instance.new("TextButton")--COMPLETE, local Insane = Instance.new("TextButton")--COMPLETE, local FloatingHead = Instance.new("TextButton")--COMPLETE, local HeadThrow = Instance.new("TextButton")--COMPLETE, local MovingDance = Instance.new("TextButton")--COMPLETE, local SuperPunch = Instance.new("TextButton")--COMPLETE, local ArmTurbine = Instance.new("TextButton")--COMPLETE, local Dab = Instance.new("TextButton")--COMPLETE, local FloatSit = Instance.new("TextButton")--COMPLETE, local SuperFaint = Instance.new("TextButton")--COMPLETE, local BarrelRoll = Instance.new("TextButton")--COMPLETE, local Scared = Instance.new("TextButton")--COMPLETE, local InsaneArms = Instance.new("TextButton")--COMPLETE, local SwordSlice = Instance.new("TextButton")--COMPLETE, local SpinDance2 = Instance.new("TextButton")--COMPLETE, local BowDown = Instance.new("TextButton")--COMPLETE, local LoopSlam = Instance.new("TextButton")--COMPLETE, local GuiTopFrame = Instance.new("Frame") -- Top of the main frame, local CloseGUI = Instance.new("TextButton") -- To close the GUI, local Title = Instance.new("TextLabel") -- Actual title of GUI, Energize, Energize.Parent = game.Players.LocalPlayer.PlayerGui, SideFrame.BackgroundColor3 = Color3.new(1, 0.329412, 0.329412), SideFrame.Position = UDim2.new(0, 376, 0, 125), SideFrame.Size = UDim2.new(0, 460, 0, 32), OpenGUI.BackgroundColor3 = Color3.new(1, 1, 1), OpenGUI.Position = UDim2.new(0, 426, 0, 0), OpenGUI.TextColor3 = Color3.new(0.333333, 0, 0), SideFrameTitle.BackgroundColor3 = Color3.new(1, 1, 1), SideFrameTitle.BackgroundTransparency = 1, SideFrameTitle.Position = UDim2.new(0, 170, 0, 0), SideFrameTitle.Size = UDim2.new(0, 119, 0, 31), SideFrameTitle.FontSize = Enum.FontSize.Size24, SideFrameTitle.TextStrokeColor3 = Color3.new(0.27451, 0.92549, 0.905882), SideFrameTitle.TextStrokeTransparency = 0.69999998807907, MainFrame.BackgroundColor3 = Color3.new(1, 1, 1), MainFrame.Position = UDim2.new(0, 376, 0, 125), MainFrame.Size = UDim2.new(0, 444, 0, 280), GuiBottomFrame.BackgroundColor3 = Color3.new(1, 0.329412, 0.329412), GuiBottomFrame.BorderColor3 = Color3.new(0.243137, 0.243137, 0.243137), GuiBottomFrame.Position = UDim2.new(0, 0, 0, 247), GuiBottomFrame.Size = UDim2.new(0, 460, 0, 32), Credits.BackgroundColor3 = Color3.new(1, 1, 1), Credits.Text = "By illremember FE Animations Gui", Credits.TextColor3 = Color3.new(0.219608, 0.219608, 0.219608), Credits.TextStrokeColor3 = Color3.new(0.141176, 0.870588, 0.713726), Credits.TextStrokeTransparency = 0.69999998807907, ScrollingFrame.BackgroundColor3 = Color3.new(1, 0.564706, 0.564706), ScrollingFrame.Position = UDim2.new(0, 0, 0, 32), ScrollingFrame.Size = UDim2.new(0, 460, 0, 215), FullSwing.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), FullSwing.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), FullSwing.Position = UDim2.new(0, 17, 0, 322), FullSwing.Size = UDim2.new(0, 119, 0, 34), FullSwing.FontSize = Enum.FontSize.Size24, GlitchLevitate.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), GlitchLevitate.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), GlitchLevitate.Position = UDim2.new(0, 319, 0, 322), GlitchLevitate.Size = UDim2.new(0, 119, 0, 34), GlitchLevitate.FontSize = Enum.FontSize.Size24, MoonDance.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), MoonDance.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), MoonDance.Position = UDim2.new(0, 319, 0, 280), MoonDance.Size = UDim2.new(0, 119, 0, 34), MoonDance.FontSize = Enum.FontSize.Size24, FullPunch.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), FullPunch.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), FullPunch.Position = UDim2.new(0, 17, 0, 280), FullPunch.Size = UDim2.new(0, 119, 0, 34), FullPunch.FontSize = Enum.FontSize.Size24, Crouch.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), Crouch.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), Crouch.Position = UDim2.new(0, 168, 0, 280), SpinDance.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), SpinDance.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), SpinDance.Position = UDim2.new(0, 168, 0, 236), SpinDance.Size = UDim2.new(0, 119, 0, 34), SpinDance.FontSize = Enum.FontSize.Size24, FloorFaint.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), FloorFaint.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), FloorFaint.Position = UDim2.new(0, 17, 0, 236), FloorFaint.Size = UDim2.new(0, 119, 0, 34), FloorFaint.FontSize = Enum.FontSize.Size24, JumpingJacks.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), JumpingJacks.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), JumpingJacks.Position = UDim2.new(0, 319, 0, 236), JumpingJacks.Size = UDim2.new(0, 119, 0, 34), JumpingJacks.FontSize = Enum.FontSize.Size24, Spinner.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), Spinner.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), Spinner.Position = UDim2.new(0, 17, 0, 192), MegaInsane.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), MegaInsane.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), MegaInsane.Position = UDim2.new(0, 168, 0, 192), MegaInsane.Size = UDim2.new(0, 119, 0, 34), MegaInsane.FontSize = Enum.FontSize.Size24, ArmDetach.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), ArmDetach.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), ArmDetach.Position = UDim2.new(0, 319, 0, 192), ArmDetach.Size = UDim2.new(0, 119, 0, 34), ArmDetach.FontSize = Enum.FontSize.Size24, WeirdMove.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), WeirdMove.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), WeirdMove.Position = UDim2.new(0, 168, 0, 148), WeirdMove.Size = UDim2.new(0, 119, 0, 34), WeirdMove.FontSize = Enum.FontSize.Size24, Faint.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), Faint.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), Faint.Position = UDim2.new(0, 17, 0, 148), CloneIllusion.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), CloneIllusion.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), CloneIllusion.Position = UDim2.new(0, 319, 0, 148), CloneIllusion.Size = UDim2.new(0, 119, 0, 34), CloneIllusion.FontSize = Enum.FontSize.Size24, Levitate.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), Levitate.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), Levitate.Position = UDim2.new(0, 17, 0, 104), DinoWalk.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), DinoWalk.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), DinoWalk.Position = UDim2.new(0, 168, 0, 104), FloorCrawl.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), FloorCrawl.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), FloorCrawl.Position = UDim2.new(0, 319, 0, 104), FloorCrawl.Size = UDim2.new(0, 119, 0, 34), FloorCrawl.FontSize = Enum.FontSize.Size24, SwordSlam.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), SwordSlam.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), SwordSlam.Position = UDim2.new(0, 319, 0, 60), SwordSlam.Size = UDim2.new(0, 119, 0, 34), SwordSlam.FontSize = Enum.FontSize.Size24, LoopHead.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), LoopHead.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), LoopHead.Position = UDim2.new(0, 168, 0, 60), HeroJump.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), HeroJump.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), HeroJump.Position = UDim2.new(0, 17, 0, 60), Insane.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), Insane.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), Insane.Position = UDim2.new(0, 319, 0, 16), FloatingHead.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), FloatingHead.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), FloatingHead.Position = UDim2.new(0, 168, 0, 16), FloatingHead.Size = UDim2.new(0, 119, 0, 34), FloatingHead.FontSize = Enum.FontSize.Size24, HeadThrow.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), HeadThrow.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), HeadThrow.Position = UDim2.new(0, 17, 0, 16), HeadThrow.Size = UDim2.new(0, 119, 0, 34), HeadThrow.FontSize = Enum.FontSize.Size24, MovingDance.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), MovingDance.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), MovingDance.Position = UDim2.new(0, 168, 0, 324), MovingDance.Size = UDim2.new(0, 119, 0, 34), MovingDance.FontSize = Enum.FontSize.Size24, SuperPunch.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), SuperPunch.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), SuperPunch.Position = UDim2.new(0, 168, 0, 366), SuperPunch.Size = UDim2.new(0, 119, 0, 34), SuperPunch.FontSize = Enum.FontSize.Size24, ArmTurbine.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), ArmTurbine.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), ArmTurbine.Position = UDim2.new(0, 319, 0, 366), ArmTurbine.Size = UDim2.new(0, 119, 0, 34), ArmTurbine.FontSize = Enum.FontSize.Size24, Dab.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), Dab.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), FloatSit.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), FloatSit.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), FloatSit.Position = UDim2.new(0, 168, 0, 410), SuperFaint.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), SuperFaint.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), SuperFaint.Position = UDim2.new(0, 17, 0, 498), SuperFaint.Size = UDim2.new(0, 119, 0, 34), SuperFaint.FontSize = Enum.FontSize.Size24, BarrelRoll.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), BarrelRoll.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), BarrelRoll.Position = UDim2.new(0, 319, 0, 410), BarrelRoll.Size = UDim2.new(0, 119, 0, 34), BarrelRoll.FontSize = Enum.FontSize.Size24, Scared.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), Scared.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), Scared.Position = UDim2.new(0, 319, 0, 454), InsaneArms.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), InsaneArms.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), InsaneArms.Position = UDim2.new(0, 17, 0, 454), InsaneArms.Size = UDim2.new(0, 119, 0, 34), InsaneArms.FontSize = Enum.FontSize.Size24, SwordSlice.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), SwordSlice.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), SwordSlice.Position = UDim2.new(0, 168, 0, 454), SwordSlice.Size = UDim2.new(0, 119, 0, 34), SwordSlice.FontSize = Enum.FontSize.Size24, SpinDance2.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), SpinDance2.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), SpinDance2.Position = UDim2.new(0, 168, 0, 498), SpinDance2.Size = UDim2.new(0, 119, 0, 34), SpinDance2.FontSize = Enum.FontSize.Size24, BowDown.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), BowDown.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), BowDown.Position = UDim2.new(0, 319, 0, 498), LoopSlam.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), LoopSlam.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), LoopSlam.Position = UDim2.new(0, 17, 0, 410), GuiTopFrame.BackgroundColor3 = Color3.new(1, 0.329412, 0.329412), GuiTopFrame.BorderColor3 = Color3.new(0.243137, 0.243137, 0.243137), GuiTopFrame.Size = UDim2.new(0, 460, 0, 32), CloseGUI.BackgroundColor3 = Color3.new(1, 1, 1), CloseGUI.Position = UDim2.new(0, 426, 0, 0), CloseGUI.TextColor3 = Color3.new(0.333333, 0, 0), Title.BackgroundColor3 = Color3.new(1, 1, 1), Title.TextColor3 = Color3.new(0.164706, 0.164706, 0.164706), Title.TextStrokeColor3 = Color3.new(0.384314, 0.917647, 1), Title.TextStrokeTransparency = 0.69999998807907, CheckR.BackgroundColor3 = Color3.new(1, 1, 1), ScrollingFrameR15.Name = "ScrollingFrameR15", ScrollingFrameR15.BackgroundColor3 = Color3.new(1, 0.564706, 0.564706), ScrollingFrameR15.Position = UDim2.new(0, 0, 0, 32), ScrollingFrameR15.Size = UDim2.new(0, 460, 0, 215), ScrollingFrameR15.ScrollBarThickness = 13, CrazySlash.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157), CrazySlash.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), CrazySlash.Position = UDim2.new(0, 17, 0, 16), CrazySlash.Size = UDim2.new(0, 119, 0, 34), CrazySlash.FontSize = Enum.FontSize.Size24, Open.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157), Open.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), R15Spinner.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157), R15Spinner.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), R15Spinner.Position = UDim2.new(0, 17, 0, 60), R15Spinner.Size = UDim2.new(0, 119, 0, 34), R15Spinner.FontSize = Enum.FontSize.Size24, ArmsOut.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157), ArmsOut.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), ArmsOut.Position = UDim2.new(0, 319, 0, 16), FloatSlash.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157), FloatSlash.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), FloatSlash.Position = UDim2.new(0, 168, 0, 148), FloatSlash.Size = UDim2.new(0, 119, 0, 34), FloatSlash.FontSize = Enum.FontSize.Size24, WeirdZombie.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157), WeirdZombie.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), WeirdZombie.Position = UDim2.new(0, 17, 0, 148), WeirdZombie.Size = UDim2.new(0, 119, 0, 34), WeirdZombie.FontSize = Enum.FontSize.Size24, DownSlash.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157), DownSlash.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), DownSlash.Position = UDim2.new(0, 319, 0, 148), DownSlash.Size = UDim2.new(0, 119, 0, 34), DownSlash.FontSize = Enum.FontSize.Size24, Pull.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157), Pull.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), CircleArm.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157), CircleArm.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), CircleArm.Position = UDim2.new(0, 168, 0, 104), CircleArm.Size = UDim2.new(0, 119, 0, 34), CircleArm.FontSize = Enum.FontSize.Size24, Bend.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157), Bend.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), Bend.Position = UDim2.new(0, 319, 0, 104), RotateSlash.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157), RotateSlash.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), RotateSlash.Position = UDim2.new(0, 319, 0, 60), RotateSlash.Size = UDim2.new(0, 119, 0, 34), RotateSlash.FontSize = Enum.FontSize.Size24, FlingArms.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157), FlingArms.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), FlingArms.Position = UDim2.new(0, 168, 0, 60), FlingArms.Size = UDim2.new(0, 119, 0, 34), FlingArms.FontSize = Enum.FontSize.Size24, col = Color3.new(0.886275, 0.776471, 0.368627), rcol = Color3.new(0.682353, 0.701961, 0.792157), rloc = Color3.new(0.882353, 0.901961, 0.992157), CloseGUI.MouseButton1Click:connect(function(), OpenGUI.MouseButton1Click:connect(function(), if (game:GetService"Players".LocalPlayer.Character:WaitForChild("Humanoid").RigType == Enum.HumanoidRigType.R15) then, Anim.AnimationId = "rbxassetid://35154961", local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim), HeadThrow.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://121572214", FloatingHead.MouseButton1Click:connect(function(), FloatingHeadACTIVE = not FloatingHeadACTIVE, Anim.AnimationId = "rbxassetid://182724289", Crouch.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://282574440", FloorCrawl.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://204328711", DinoWalk.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://429681631", JumpingJacks.MouseButton1Click:connect(function(), JumpingJacksACTIVE = not JumpingJacksACTIVE, LoopHead.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://184574340", HeroJump.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://181526230", Faint.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://181525546", FloorFaint.MouseButton1Click:connect(function(), SuperFaint.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://313762630", Levitate.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://183412246", Anim.AnimationId = "rbxassetid://188632011", Spinner.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://179224234", FloatSit.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://429703734", MovingDance.MouseButton1Click:connect(function(), MovingDanceACTIVE = not MovingDanceACTIVE, Anim.AnimationId = "rbxassetid://215384594", WeirdMove.MouseButton1Click:connect(function(), CloneIllusion.MouseButton1Click:connect(function(), CloneIllusionACTIVE = not CloneIllusionACTIVE, GlitchLevitate.MouseButton1Click:connect(function(), GlitchLevitateACTIVE = not GlitchLevitateACTIVE, Anim.AnimationId = "rbxassetid://429730430", SpinDance.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://45834924", MoonDance.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://204062532", FullPunch.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://186934910", SpinDance2.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://204292303", BowDown.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://204295235", SwordSlam.MouseButton1Click:connect(function(), LoopSlam.MouseButton1Click:connect(function(), MegaInsane.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://126753849", SuperPunch.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://218504594", FullSwing.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://259438880", ArmTurbine.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://136801964", BarrelRoll.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://180612465", Scared.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://33796059", Insane.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://33169583", ArmDetach.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://35978879", SwordSlice.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://27432691", InsaneArms.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://674871189", CrazySlash.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://582855105", Open.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://754658275", R15Spinner.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://582384156", ArmsOut.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://717879555", FloatSlash.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://708553116", WeirdZombie.MouseButton1Click:connect(function(), WeirdZombieACTIVE = not WeirdZombieACTIVE, Anim.AnimationId = "rbxassetid://746398327", DownSlash.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://675025795", Pull.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://698251653", CircleArm.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://696096087", Bend.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://675025570", RotateSlash.MouseButton1Click:connect(function(), RotateSlashACTIVE = not RotateSlashACTIVE, Anim.AnimationId = "rbxassetid://754656200", FlingArms.MouseButton1Click:connect(function(), C++ |
58 min ago, JavaScript | 58 min ago, JavaScript | 1 hour ago, We use cookies for various purposes including analytics. Looking to earn FREE ROBUX? 1 hour ago, Java | { id = "http://www.roblox.com/asset/?id=182435998", weight = 10 }. Roblox You need 40 more rule-following posts in other sections to post in this section. { id = "http://www.roblox.com/asset/?id=182491368", weight = 10 }, { id = "http://www.roblox.com/asset/?id=182491423", weight = 10 }, { id = "http://www.roblox.com/asset/?id=129423131", weight = 10 }, { id = "http://www.roblox.com/asset/?id=129423030", weight = 10 }, local dances = {"dance1", "dance2", "dance3"}, -- Existance in this list signifies that it is an emote, the value indicates if it is a looping emote, local emoteNames = { wave = false, point = false, dance1 = true, dance2 = true, dance3 = true, laugh = false, cheer = false}, function configureAnimationSet(name, fileList), for _, connection in pairs(animTable[name].connections) do, local config = script:FindFirstChild(name), table.insert(animTable[name].connections, config.ChildAdded:connect(function(child) configureAnimationSet(name, fileList) end)), table.insert(animTable[name].connections, config.ChildRemoved:connect(function(child) configureAnimationSet(name, fileList) end)), for _, childPart in pairs(config:GetChildren()) do, table.insert(animTable[name].connections, childPart.Changed:connect(function(property) configureAnimationSet(name, fileList) end)), local weightObject = childPart:FindFirstChild("Weight"), animTable[name][idx].weight = weightObject.Value, animTable[name].count = animTable[name].count + 1, animTable[name].totalWeight = animTable[name].totalWeight + animTable[name][idx].weight, -- print(name .. " [" .. idx .. "] " .. animTable[name][idx].anim.AnimationId .. " (" .. animTable[name][idx].weight .. ")"), animTable[name][idx].anim = Instance.new("Animation"), animTable[name][idx].anim.AnimationId = anim.id, animTable[name][idx].weight = anim.weight, animTable[name].totalWeight = animTable[name].totalWeight + anim.weight, -- print(name .. " [" .. idx .. "] " .. anim.id .. " (" .. anim.weight .. ")"), configureAnimationSet(child.Name, fileList), script.ChildAdded:connect(scriptChildModified), script.ChildRemoved:connect(scriptChildModified), for name, fileList in pairs(animNames) do, if (emoteNames[oldAnim] ~= nil and emoteNames[oldAnim] == false) then, if (currentAnimKeyframeHandler ~= nil) then, currentAnimTrack:AdjustSpeed(currentAnimSpeed), if (emoteNames[repeatAnim] ~= nil and emoteNames[repeatAnim] == false) then, function playAnimation(animName, transitionTime, humanoid), local roll = math.random(1, animTable[animName].totalWeight), while (roll > animTable[animName][idx].weight) do, roll = roll - animTable[animName][idx].weight, -- print(animName .. " " .. idx .. " [" .. origRoll .. "]"), local anim = animTable[animName][idx].anim, -- load it to the humanoid; get AnimationTrack, currentAnimTrack = humanoid:LoadAnimation(anim), currentAnimKeyframeHandler = currentAnimTrack.KeyframeReached:connect(keyFrameReachedFunc), -------------------------------------------------------------------------------------------, local currentToolAnimKeyframeHandler = nil, function toolKeyFrameReachedFunc(frameName), playToolAnimation(toolAnimName, 0.0, Humanoid), function playToolAnimation(animName, transitionTime, humanoid), -- print(animName .. " * " .. idx .. " [" .. origRoll .. "]"), toolAnimTrack = humanoid:LoadAnimation(anim), currentToolAnimKeyframeHandler = toolAnimTrack.KeyframeReached:connect(toolKeyFrameReachedFunc), if (currentToolAnimKeyframeHandler ~= nil) then, currentToolAnimKeyframeHandler:disconnect(), if currentAnimInstance and currentAnimInstance.AnimationId == "http://www.roblox.com/asset/?id=180426354" then, playAnimation("fall", fallTransitionTime, Humanoid), for _, kid in ipairs(Figure:GetChildren()) do, if kid.className == "Tool" then return kid end, for _, c in ipairs(tool:GetChildren()) do, if c.Name == "toolanim" and c.className == "StringValue" then, playToolAnimation("toolnone", toolTransitionTime, Humanoid), playToolAnimation("toolslash", 0, Humanoid), playToolAnimation("toollunge", 0, Humanoid), if (pose == "FreeFall" and jumpAnimTime <= 0) then, elseif (pose == "Dead" or pose == "GettingUp" or pose == "FallingDown" or pose == "Seated" or pose == "PlatformStanding") then, desiredAngle = amplitude * math.sin(time * frequency), RightShoulder:SetDesiredAngle(desiredAngle + climbFudge), LeftShoulder:SetDesiredAngle(desiredAngle - climbFudge), if tool and tool:FindFirstChild("Handle") then, animStringValueObject = getToolAnim(tool), Humanoid.FallingDown:connect(onFallingDown), Humanoid.PlatformStanding:connect(onPlatformStanding), game.Players.LocalPlayer.Chatted:connect(function(msg), elseif (string.sub(msg, 1, 3) == "/e ") then, elseif (string.sub(msg, 1, 7) == "/emote ") then, if (pose == "Standing" and emoteNames[emote] ~= nil) then. Roblox Animation Script. -- DO NOT COPY AND CLAIM AS OWN, if you are using some of the script for your own, credit is highly appreciated! Sign Up, it unlocks many cool features! mainly used for just messing aroundand having fun.✔️My Pastebin✔️ : https://pastebin.com/u/MattRat[you can find other scirpts here] Imagine, create, and play together with millions of players across an infinite variety of immersive, user-generated 3D worlds. I hope you've enjoyed it!



1 hour ago, Java | { id = "http://www.roblox.com/asset/?id=182491248", weight = 10 }, { id = "http://www.roblox.com/asset/?id=182491277", weight = 10 }. 9 min ago, Lua |
Coronado Bridge Death, Brittney Noell Designs, Boeing Layoffs Charleston, Gothic Booklet Ks3, Amusement Park Model T Cars For Sale, Medline No Touch Forehead Thermometer Mdsnotouch Manual, Evert Louwman Net Worth, Facebook グループ 非表示, Bawarchi Sandy Springs Promo Code, Uptodown Ios Apps, Accidentally Accepted Message Request Instagram, Youtube Com Fort Minor Remember The Name, Assaggio Caesar Salad Recipe, Cougar Sighting Banff 2020, Blu Pods Amazon, Death Ann Serrano, Mark Nicholas Daughter, Assiégés Film Streaming, Best Radar Detector Reddit, How To Get To Keh Namut Shrine, John Illsley Height, Supersize Vs Superskinny Scott Died, David Bromstad Married, Why Do Dumpers Contact The Dumpee, Saezuru Tori Wa Habatakanai Film Streaming Vostfr, Marcus Mcguane Net Worth, R World Ryder Login, Comedy Instagram Captions, Hyrule Castle Map, Rancher Xl Pit Boss, Cash Loans Online 24 7, Fender Neck Codes, Louis Stone Stockbroker, Killing Tree Stumps With Bleach, Brooke Butler Wiki, Peng Meaning Slang, Pwc Jet Ski Parts, Car Underbody Paint, Dry Bowser Jr, Block Gps Signal Aluminum Foil, Bull Durham Batting Cage Scene, Steve Nash Fitness Closed, Badass 4 Movie Release Date, Hercules Tattoo Meaning, House Fly Trap Diy, Teresa Giudice Old House, Steve Jobs Commencement Speech Essay, Ph Of Bleach, Pan Book Of Horror Stories Collection, Heartland Mitch And Maya, Christopher Allen Hackman, The Annexation Of Puerto Rico: 'little Giants, Pro Tony Stark Fanfiction, Forester 4eat Upgrade, Highway Abbreviation Rte, Sky Sports Female Cricket Commentators, Solange Meaning Cheers, Paver Weight Calculator, Phantom Works Vs Skunk Works, Baillee Schneider Instagram, Spartanburg City Limits Map, Worst Gunfight Map, Neasden Temple Wedding Cost, Sierra Cable Lasher, Modern Warfare Warzone Random Class Generator, Break Time Kh Bbs, Hansal Mehta Ex Wife, Nest Cam Iq Outdoor Refurbished, American Muscle Car Museum Omaha Ne, How To Clean Water Line In Lg Refrigerator, Antique Stove Gas Valves, Mindy Sterling Son, Captain Planet Song, Pocket Rogues Guild Hall, Hajime Hinata Sprites, Secluded Places To Go Parking Near Me, Raya Boneham Age, Sao Fatal Bullet Unfamiliar Coin, Love Victor George Sear, Joy Ann Richards, Gainesville Craigslist Boats, Andre King Swizz Beatz Brother Wiki, A Visit To My Grandparents House Short Essay, Tablature Guitare Pdf, " />
19,032 . Not a member of Pastebin yet? By continuing to use Pastebin, you agree to our use of cookies as described in the, Light OJ 1012 - Guilty Prince Solution (DFS in 2D grid). raw download clone embed print report. -- Energize by illremember, fe animations. { id = "http://www.roblox.com/asset/?id=182436842", weight = 10 }. Roblox is ushering in the next generation of entertainment. Sign Up, it unlocks many cool features! Join using this link and start earning safely https://collectrobux.com/?r=106804(NO PASSWORD REQUIRED! 11,804 . text 58.04 KB . local Energize = Instance.new("ScreenGui") -- The actual GUI, local SideFrame = Instance.new("Frame") -- Visible when GUI is closed, local OpenGUI = Instance.new("TextButton") -- Part of SideFrame, local SideFrameTitle = Instance.new("TextLabel") -- Part of SideFrame, local MainFrame = Instance.new("Frame") -- All of the stuff on the main frame, local GuiBottomFrame = Instance.new("Frame") -- Part of Active Frame, local Credits = Instance.new("TextLabel") -- Credits to illremember, hello there, local ScrollingFrame = Instance.new("ScrollingFrame") -- The scrolling frame of animations, local CheckR = Instance.new("TextLabel") -- Check if R15 or R6, local ScrollingFrameR15 = Instance.new("ScrollingFrame") -- The scrolling frame of R15 animations, local CrazySlash = Instance.new("TextButton")--COMPLETE, local Open = Instance.new("TextButton")--COMPLETE, local R15Spinner = Instance.new("TextButton")--COMPLETE, local ArmsOut = Instance.new("TextButton")--COMPLETE, local FloatSlash = Instance.new("TextButton")--COMPLETE, local WeirdZombie = Instance.new("TextButton")--COMPLETE, local DownSlash = Instance.new("TextButton")--COMPLETE, local Pull = Instance.new("TextButton")--COMPLETE, local CircleArm = Instance.new("TextButton")--COMPLETE, local Bend = Instance.new("TextButton")--COMPLETE, local RotateSlash = Instance.new("TextButton")--COMPLETE, local FlingArms = Instance.new("TextButton")--COMPLETE, local FullSwing = Instance.new("TextButton")--COMPLETE, local GlitchLevitate = Instance.new("TextButton")--COMPLETE, local MoonDance = Instance.new("TextButton")--COMPLETE, local FullPunch = Instance.new("TextButton")--COMPLETE, local Crouch = Instance.new("TextButton")--COMPLETE, local SpinDance = Instance.new("TextButton")--COMPLETE, local FloorFaint = Instance.new("TextButton")--COMPLETE, local JumpingJacks = Instance.new("TextButton")--COMPLETE, local Spinner = Instance.new("TextButton")--COMPLETE, local MegaInsane = Instance.new("TextButton")--COMPLETE, local ArmDetach = Instance.new("TextButton")--COMPLETE, local WeirdMove = Instance.new("TextButton")--COMPLETE, local Faint = Instance.new("TextButton")--COMPLETE, local CloneIllusion = Instance.new("TextButton")--COMPLETE, local Levitate = Instance.new("TextButton")--COMPLETE, local DinoWalk = Instance.new("TextButton")--COMPLETE, local FloorCrawl = Instance.new("TextButton")--COMPLETE, local SwordSlam = Instance.new("TextButton")--COMPLETE, local LoopHead = Instance.new("TextButton")--COMPLETE, local HeroJump = Instance.new("TextButton")--COMPLETE, local Insane = Instance.new("TextButton")--COMPLETE, local FloatingHead = Instance.new("TextButton")--COMPLETE, local HeadThrow = Instance.new("TextButton")--COMPLETE, local MovingDance = Instance.new("TextButton")--COMPLETE, local SuperPunch = Instance.new("TextButton")--COMPLETE, local ArmTurbine = Instance.new("TextButton")--COMPLETE, local Dab = Instance.new("TextButton")--COMPLETE, local FloatSit = Instance.new("TextButton")--COMPLETE, local SuperFaint = Instance.new("TextButton")--COMPLETE, local BarrelRoll = Instance.new("TextButton")--COMPLETE, local Scared = Instance.new("TextButton")--COMPLETE, local InsaneArms = Instance.new("TextButton")--COMPLETE, local SwordSlice = Instance.new("TextButton")--COMPLETE, local SpinDance2 = Instance.new("TextButton")--COMPLETE, local BowDown = Instance.new("TextButton")--COMPLETE, local LoopSlam = Instance.new("TextButton")--COMPLETE, local GuiTopFrame = Instance.new("Frame") -- Top of the main frame, local CloseGUI = Instance.new("TextButton") -- To close the GUI, local Title = Instance.new("TextLabel") -- Actual title of GUI, Energize, Energize.Parent = game.Players.LocalPlayer.PlayerGui, SideFrame.BackgroundColor3 = Color3.new(1, 0.329412, 0.329412), SideFrame.Position = UDim2.new(0, 376, 0, 125), SideFrame.Size = UDim2.new(0, 460, 0, 32), OpenGUI.BackgroundColor3 = Color3.new(1, 1, 1), OpenGUI.Position = UDim2.new(0, 426, 0, 0), OpenGUI.TextColor3 = Color3.new(0.333333, 0, 0), SideFrameTitle.BackgroundColor3 = Color3.new(1, 1, 1), SideFrameTitle.BackgroundTransparency = 1, SideFrameTitle.Position = UDim2.new(0, 170, 0, 0), SideFrameTitle.Size = UDim2.new(0, 119, 0, 31), SideFrameTitle.FontSize = Enum.FontSize.Size24, SideFrameTitle.TextStrokeColor3 = Color3.new(0.27451, 0.92549, 0.905882), SideFrameTitle.TextStrokeTransparency = 0.69999998807907, MainFrame.BackgroundColor3 = Color3.new(1, 1, 1), MainFrame.Position = UDim2.new(0, 376, 0, 125), MainFrame.Size = UDim2.new(0, 444, 0, 280), GuiBottomFrame.BackgroundColor3 = Color3.new(1, 0.329412, 0.329412), GuiBottomFrame.BorderColor3 = Color3.new(0.243137, 0.243137, 0.243137), GuiBottomFrame.Position = UDim2.new(0, 0, 0, 247), GuiBottomFrame.Size = UDim2.new(0, 460, 0, 32), Credits.BackgroundColor3 = Color3.new(1, 1, 1), Credits.Text = "By illremember FE Animations Gui", Credits.TextColor3 = Color3.new(0.219608, 0.219608, 0.219608), Credits.TextStrokeColor3 = Color3.new(0.141176, 0.870588, 0.713726), Credits.TextStrokeTransparency = 0.69999998807907, ScrollingFrame.BackgroundColor3 = Color3.new(1, 0.564706, 0.564706), ScrollingFrame.Position = UDim2.new(0, 0, 0, 32), ScrollingFrame.Size = UDim2.new(0, 460, 0, 215), FullSwing.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), FullSwing.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), FullSwing.Position = UDim2.new(0, 17, 0, 322), FullSwing.Size = UDim2.new(0, 119, 0, 34), FullSwing.FontSize = Enum.FontSize.Size24, GlitchLevitate.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), GlitchLevitate.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), GlitchLevitate.Position = UDim2.new(0, 319, 0, 322), GlitchLevitate.Size = UDim2.new(0, 119, 0, 34), GlitchLevitate.FontSize = Enum.FontSize.Size24, MoonDance.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), MoonDance.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), MoonDance.Position = UDim2.new(0, 319, 0, 280), MoonDance.Size = UDim2.new(0, 119, 0, 34), MoonDance.FontSize = Enum.FontSize.Size24, FullPunch.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), FullPunch.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), FullPunch.Position = UDim2.new(0, 17, 0, 280), FullPunch.Size = UDim2.new(0, 119, 0, 34), FullPunch.FontSize = Enum.FontSize.Size24, Crouch.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), Crouch.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), Crouch.Position = UDim2.new(0, 168, 0, 280), SpinDance.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), SpinDance.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), SpinDance.Position = UDim2.new(0, 168, 0, 236), SpinDance.Size = UDim2.new(0, 119, 0, 34), SpinDance.FontSize = Enum.FontSize.Size24, FloorFaint.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), FloorFaint.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), FloorFaint.Position = UDim2.new(0, 17, 0, 236), FloorFaint.Size = UDim2.new(0, 119, 0, 34), FloorFaint.FontSize = Enum.FontSize.Size24, JumpingJacks.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), JumpingJacks.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), JumpingJacks.Position = UDim2.new(0, 319, 0, 236), JumpingJacks.Size = UDim2.new(0, 119, 0, 34), JumpingJacks.FontSize = Enum.FontSize.Size24, Spinner.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), Spinner.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), Spinner.Position = UDim2.new(0, 17, 0, 192), MegaInsane.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), MegaInsane.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), MegaInsane.Position = UDim2.new(0, 168, 0, 192), MegaInsane.Size = UDim2.new(0, 119, 0, 34), MegaInsane.FontSize = Enum.FontSize.Size24, ArmDetach.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), ArmDetach.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), ArmDetach.Position = UDim2.new(0, 319, 0, 192), ArmDetach.Size = UDim2.new(0, 119, 0, 34), ArmDetach.FontSize = Enum.FontSize.Size24, WeirdMove.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), WeirdMove.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), WeirdMove.Position = UDim2.new(0, 168, 0, 148), WeirdMove.Size = UDim2.new(0, 119, 0, 34), WeirdMove.FontSize = Enum.FontSize.Size24, Faint.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), Faint.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), Faint.Position = UDim2.new(0, 17, 0, 148), CloneIllusion.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), CloneIllusion.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), CloneIllusion.Position = UDim2.new(0, 319, 0, 148), CloneIllusion.Size = UDim2.new(0, 119, 0, 34), CloneIllusion.FontSize = Enum.FontSize.Size24, Levitate.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), Levitate.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), Levitate.Position = UDim2.new(0, 17, 0, 104), DinoWalk.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), DinoWalk.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), DinoWalk.Position = UDim2.new(0, 168, 0, 104), FloorCrawl.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), FloorCrawl.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), FloorCrawl.Position = UDim2.new(0, 319, 0, 104), FloorCrawl.Size = UDim2.new(0, 119, 0, 34), FloorCrawl.FontSize = Enum.FontSize.Size24, SwordSlam.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), SwordSlam.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), SwordSlam.Position = UDim2.new(0, 319, 0, 60), SwordSlam.Size = UDim2.new(0, 119, 0, 34), SwordSlam.FontSize = Enum.FontSize.Size24, LoopHead.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), LoopHead.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), LoopHead.Position = UDim2.new(0, 168, 0, 60), HeroJump.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), HeroJump.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), HeroJump.Position = UDim2.new(0, 17, 0, 60), Insane.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), Insane.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), Insane.Position = UDim2.new(0, 319, 0, 16), FloatingHead.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), FloatingHead.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), FloatingHead.Position = UDim2.new(0, 168, 0, 16), FloatingHead.Size = UDim2.new(0, 119, 0, 34), FloatingHead.FontSize = Enum.FontSize.Size24, HeadThrow.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), HeadThrow.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), HeadThrow.Position = UDim2.new(0, 17, 0, 16), HeadThrow.Size = UDim2.new(0, 119, 0, 34), HeadThrow.FontSize = Enum.FontSize.Size24, MovingDance.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), MovingDance.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), MovingDance.Position = UDim2.new(0, 168, 0, 324), MovingDance.Size = UDim2.new(0, 119, 0, 34), MovingDance.FontSize = Enum.FontSize.Size24, SuperPunch.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), SuperPunch.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), SuperPunch.Position = UDim2.new(0, 168, 0, 366), SuperPunch.Size = UDim2.new(0, 119, 0, 34), SuperPunch.FontSize = Enum.FontSize.Size24, ArmTurbine.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), ArmTurbine.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), ArmTurbine.Position = UDim2.new(0, 319, 0, 366), ArmTurbine.Size = UDim2.new(0, 119, 0, 34), ArmTurbine.FontSize = Enum.FontSize.Size24, Dab.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), Dab.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), FloatSit.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), FloatSit.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), FloatSit.Position = UDim2.new(0, 168, 0, 410), SuperFaint.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), SuperFaint.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), SuperFaint.Position = UDim2.new(0, 17, 0, 498), SuperFaint.Size = UDim2.new(0, 119, 0, 34), SuperFaint.FontSize = Enum.FontSize.Size24, BarrelRoll.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), BarrelRoll.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), BarrelRoll.Position = UDim2.new(0, 319, 0, 410), BarrelRoll.Size = UDim2.new(0, 119, 0, 34), BarrelRoll.FontSize = Enum.FontSize.Size24, Scared.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), Scared.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), Scared.Position = UDim2.new(0, 319, 0, 454), InsaneArms.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), InsaneArms.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), InsaneArms.Position = UDim2.new(0, 17, 0, 454), InsaneArms.Size = UDim2.new(0, 119, 0, 34), InsaneArms.FontSize = Enum.FontSize.Size24, SwordSlice.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), SwordSlice.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), SwordSlice.Position = UDim2.new(0, 168, 0, 454), SwordSlice.Size = UDim2.new(0, 119, 0, 34), SwordSlice.FontSize = Enum.FontSize.Size24, SpinDance2.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), SpinDance2.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), SpinDance2.Position = UDim2.new(0, 168, 0, 498), SpinDance2.Size = UDim2.new(0, 119, 0, 34), SpinDance2.FontSize = Enum.FontSize.Size24, BowDown.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), BowDown.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), BowDown.Position = UDim2.new(0, 319, 0, 498), LoopSlam.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), LoopSlam.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), LoopSlam.Position = UDim2.new(0, 17, 0, 410), GuiTopFrame.BackgroundColor3 = Color3.new(1, 0.329412, 0.329412), GuiTopFrame.BorderColor3 = Color3.new(0.243137, 0.243137, 0.243137), GuiTopFrame.Size = UDim2.new(0, 460, 0, 32), CloseGUI.BackgroundColor3 = Color3.new(1, 1, 1), CloseGUI.Position = UDim2.new(0, 426, 0, 0), CloseGUI.TextColor3 = Color3.new(0.333333, 0, 0), Title.BackgroundColor3 = Color3.new(1, 1, 1), Title.TextColor3 = Color3.new(0.164706, 0.164706, 0.164706), Title.TextStrokeColor3 = Color3.new(0.384314, 0.917647, 1), Title.TextStrokeTransparency = 0.69999998807907, CheckR.BackgroundColor3 = Color3.new(1, 1, 1), ScrollingFrameR15.Name = "ScrollingFrameR15", ScrollingFrameR15.BackgroundColor3 = Color3.new(1, 0.564706, 0.564706), ScrollingFrameR15.Position = UDim2.new(0, 0, 0, 32), ScrollingFrameR15.Size = UDim2.new(0, 460, 0, 215), ScrollingFrameR15.ScrollBarThickness = 13, CrazySlash.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157), CrazySlash.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), CrazySlash.Position = UDim2.new(0, 17, 0, 16), CrazySlash.Size = UDim2.new(0, 119, 0, 34), CrazySlash.FontSize = Enum.FontSize.Size24, Open.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157), Open.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), R15Spinner.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157), R15Spinner.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), R15Spinner.Position = UDim2.new(0, 17, 0, 60), R15Spinner.Size = UDim2.new(0, 119, 0, 34), R15Spinner.FontSize = Enum.FontSize.Size24, ArmsOut.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157), ArmsOut.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), ArmsOut.Position = UDim2.new(0, 319, 0, 16), FloatSlash.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157), FloatSlash.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), FloatSlash.Position = UDim2.new(0, 168, 0, 148), FloatSlash.Size = UDim2.new(0, 119, 0, 34), FloatSlash.FontSize = Enum.FontSize.Size24, WeirdZombie.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157), WeirdZombie.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), WeirdZombie.Position = UDim2.new(0, 17, 0, 148), WeirdZombie.Size = UDim2.new(0, 119, 0, 34), WeirdZombie.FontSize = Enum.FontSize.Size24, DownSlash.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157), DownSlash.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), DownSlash.Position = UDim2.new(0, 319, 0, 148), DownSlash.Size = UDim2.new(0, 119, 0, 34), DownSlash.FontSize = Enum.FontSize.Size24, Pull.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157), Pull.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), CircleArm.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157), CircleArm.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), CircleArm.Position = UDim2.new(0, 168, 0, 104), CircleArm.Size = UDim2.new(0, 119, 0, 34), CircleArm.FontSize = Enum.FontSize.Size24, Bend.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157), Bend.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), Bend.Position = UDim2.new(0, 319, 0, 104), RotateSlash.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157), RotateSlash.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), RotateSlash.Position = UDim2.new(0, 319, 0, 60), RotateSlash.Size = UDim2.new(0, 119, 0, 34), RotateSlash.FontSize = Enum.FontSize.Size24, FlingArms.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157), FlingArms.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), FlingArms.Position = UDim2.new(0, 168, 0, 60), FlingArms.Size = UDim2.new(0, 119, 0, 34), FlingArms.FontSize = Enum.FontSize.Size24, col = Color3.new(0.886275, 0.776471, 0.368627), rcol = Color3.new(0.682353, 0.701961, 0.792157), rloc = Color3.new(0.882353, 0.901961, 0.992157), CloseGUI.MouseButton1Click:connect(function(), OpenGUI.MouseButton1Click:connect(function(), if (game:GetService"Players".LocalPlayer.Character:WaitForChild("Humanoid").RigType == Enum.HumanoidRigType.R15) then, Anim.AnimationId = "rbxassetid://35154961", local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim), HeadThrow.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://121572214", FloatingHead.MouseButton1Click:connect(function(), FloatingHeadACTIVE = not FloatingHeadACTIVE, Anim.AnimationId = "rbxassetid://182724289", Crouch.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://282574440", FloorCrawl.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://204328711", DinoWalk.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://429681631", JumpingJacks.MouseButton1Click:connect(function(), JumpingJacksACTIVE = not JumpingJacksACTIVE, LoopHead.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://184574340", HeroJump.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://181526230", Faint.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://181525546", FloorFaint.MouseButton1Click:connect(function(), SuperFaint.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://313762630", Levitate.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://183412246", Anim.AnimationId = "rbxassetid://188632011", Spinner.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://179224234", FloatSit.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://429703734", MovingDance.MouseButton1Click:connect(function(), MovingDanceACTIVE = not MovingDanceACTIVE, Anim.AnimationId = "rbxassetid://215384594", WeirdMove.MouseButton1Click:connect(function(), CloneIllusion.MouseButton1Click:connect(function(), CloneIllusionACTIVE = not CloneIllusionACTIVE, GlitchLevitate.MouseButton1Click:connect(function(), GlitchLevitateACTIVE = not GlitchLevitateACTIVE, Anim.AnimationId = "rbxassetid://429730430", SpinDance.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://45834924", MoonDance.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://204062532", FullPunch.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://186934910", SpinDance2.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://204292303", BowDown.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://204295235", SwordSlam.MouseButton1Click:connect(function(), LoopSlam.MouseButton1Click:connect(function(), MegaInsane.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://126753849", SuperPunch.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://218504594", FullSwing.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://259438880", ArmTurbine.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://136801964", BarrelRoll.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://180612465", Scared.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://33796059", Insane.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://33169583", ArmDetach.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://35978879", SwordSlice.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://27432691", InsaneArms.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://674871189", CrazySlash.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://582855105", Open.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://754658275", R15Spinner.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://582384156", ArmsOut.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://717879555", FloatSlash.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://708553116", WeirdZombie.MouseButton1Click:connect(function(), WeirdZombieACTIVE = not WeirdZombieACTIVE, Anim.AnimationId = "rbxassetid://746398327", DownSlash.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://675025795", Pull.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://698251653", CircleArm.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://696096087", Bend.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://675025570", RotateSlash.MouseButton1Click:connect(function(), RotateSlashACTIVE = not RotateSlashACTIVE, Anim.AnimationId = "rbxassetid://754656200", FlingArms.MouseButton1Click:connect(function(), C++ |
58 min ago, JavaScript | 58 min ago, JavaScript | 1 hour ago, We use cookies for various purposes including analytics. Looking to earn FREE ROBUX? 1 hour ago, Java | { id = "http://www.roblox.com/asset/?id=182435998", weight = 10 }. Roblox You need 40 more rule-following posts in other sections to post in this section. { id = "http://www.roblox.com/asset/?id=182491368", weight = 10 }, { id = "http://www.roblox.com/asset/?id=182491423", weight = 10 }, { id = "http://www.roblox.com/asset/?id=129423131", weight = 10 }, { id = "http://www.roblox.com/asset/?id=129423030", weight = 10 }, local dances = {"dance1", "dance2", "dance3"}, -- Existance in this list signifies that it is an emote, the value indicates if it is a looping emote, local emoteNames = { wave = false, point = false, dance1 = true, dance2 = true, dance3 = true, laugh = false, cheer = false}, function configureAnimationSet(name, fileList), for _, connection in pairs(animTable[name].connections) do, local config = script:FindFirstChild(name), table.insert(animTable[name].connections, config.ChildAdded:connect(function(child) configureAnimationSet(name, fileList) end)), table.insert(animTable[name].connections, config.ChildRemoved:connect(function(child) configureAnimationSet(name, fileList) end)), for _, childPart in pairs(config:GetChildren()) do, table.insert(animTable[name].connections, childPart.Changed:connect(function(property) configureAnimationSet(name, fileList) end)), local weightObject = childPart:FindFirstChild("Weight"), animTable[name][idx].weight = weightObject.Value, animTable[name].count = animTable[name].count + 1, animTable[name].totalWeight = animTable[name].totalWeight + animTable[name][idx].weight, -- print(name .. " [" .. idx .. "] " .. animTable[name][idx].anim.AnimationId .. " (" .. animTable[name][idx].weight .. ")"), animTable[name][idx].anim = Instance.new("Animation"), animTable[name][idx].anim.AnimationId = anim.id, animTable[name][idx].weight = anim.weight, animTable[name].totalWeight = animTable[name].totalWeight + anim.weight, -- print(name .. " [" .. idx .. "] " .. anim.id .. " (" .. anim.weight .. ")"), configureAnimationSet(child.Name, fileList), script.ChildAdded:connect(scriptChildModified), script.ChildRemoved:connect(scriptChildModified), for name, fileList in pairs(animNames) do, if (emoteNames[oldAnim] ~= nil and emoteNames[oldAnim] == false) then, if (currentAnimKeyframeHandler ~= nil) then, currentAnimTrack:AdjustSpeed(currentAnimSpeed), if (emoteNames[repeatAnim] ~= nil and emoteNames[repeatAnim] == false) then, function playAnimation(animName, transitionTime, humanoid), local roll = math.random(1, animTable[animName].totalWeight), while (roll > animTable[animName][idx].weight) do, roll = roll - animTable[animName][idx].weight, -- print(animName .. " " .. idx .. " [" .. origRoll .. "]"), local anim = animTable[animName][idx].anim, -- load it to the humanoid; get AnimationTrack, currentAnimTrack = humanoid:LoadAnimation(anim), currentAnimKeyframeHandler = currentAnimTrack.KeyframeReached:connect(keyFrameReachedFunc), -------------------------------------------------------------------------------------------, local currentToolAnimKeyframeHandler = nil, function toolKeyFrameReachedFunc(frameName), playToolAnimation(toolAnimName, 0.0, Humanoid), function playToolAnimation(animName, transitionTime, humanoid), -- print(animName .. " * " .. idx .. " [" .. origRoll .. "]"), toolAnimTrack = humanoid:LoadAnimation(anim), currentToolAnimKeyframeHandler = toolAnimTrack.KeyframeReached:connect(toolKeyFrameReachedFunc), if (currentToolAnimKeyframeHandler ~= nil) then, currentToolAnimKeyframeHandler:disconnect(), if currentAnimInstance and currentAnimInstance.AnimationId == "http://www.roblox.com/asset/?id=180426354" then, playAnimation("fall", fallTransitionTime, Humanoid), for _, kid in ipairs(Figure:GetChildren()) do, if kid.className == "Tool" then return kid end, for _, c in ipairs(tool:GetChildren()) do, if c.Name == "toolanim" and c.className == "StringValue" then, playToolAnimation("toolnone", toolTransitionTime, Humanoid), playToolAnimation("toolslash", 0, Humanoid), playToolAnimation("toollunge", 0, Humanoid), if (pose == "FreeFall" and jumpAnimTime <= 0) then, elseif (pose == "Dead" or pose == "GettingUp" or pose == "FallingDown" or pose == "Seated" or pose == "PlatformStanding") then, desiredAngle = amplitude * math.sin(time * frequency), RightShoulder:SetDesiredAngle(desiredAngle + climbFudge), LeftShoulder:SetDesiredAngle(desiredAngle - climbFudge), if tool and tool:FindFirstChild("Handle") then, animStringValueObject = getToolAnim(tool), Humanoid.FallingDown:connect(onFallingDown), Humanoid.PlatformStanding:connect(onPlatformStanding), game.Players.LocalPlayer.Chatted:connect(function(msg), elseif (string.sub(msg, 1, 3) == "/e ") then, elseif (string.sub(msg, 1, 7) == "/emote ") then, if (pose == "Standing" and emoteNames[emote] ~= nil) then. Roblox Animation Script. -- DO NOT COPY AND CLAIM AS OWN, if you are using some of the script for your own, credit is highly appreciated! Sign Up, it unlocks many cool features! mainly used for just messing aroundand having fun.✔️My Pastebin✔️ : https://pastebin.com/u/MattRat[you can find other scirpts here] Imagine, create, and play together with millions of players across an infinite variety of immersive, user-generated 3D worlds. I hope you've enjoyed it!



1 hour ago, Java | { id = "http://www.roblox.com/asset/?id=182491248", weight = 10 }, { id = "http://www.roblox.com/asset/?id=182491277", weight = 10 }. 9 min ago, Lua |
Coronado Bridge Death, Brittney Noell Designs, Boeing Layoffs Charleston, Gothic Booklet Ks3, Amusement Park Model T Cars For Sale, Medline No Touch Forehead Thermometer Mdsnotouch Manual, Evert Louwman Net Worth, Facebook グループ 非表示, Bawarchi Sandy Springs Promo Code, Uptodown Ios Apps, Accidentally Accepted Message Request Instagram, Youtube Com Fort Minor Remember The Name, Assaggio Caesar Salad Recipe, Cougar Sighting Banff 2020, Blu Pods Amazon, Death Ann Serrano, Mark Nicholas Daughter, Assiégés Film Streaming, Best Radar Detector Reddit, How To Get To Keh Namut Shrine, John Illsley Height, Supersize Vs Superskinny Scott Died, David Bromstad Married, Why Do Dumpers Contact The Dumpee, Saezuru Tori Wa Habatakanai Film Streaming Vostfr, Marcus Mcguane Net Worth, R World Ryder Login, Comedy Instagram Captions, Hyrule Castle Map, Rancher Xl Pit Boss, Cash Loans Online 24 7, Fender Neck Codes, Louis Stone Stockbroker, Killing Tree Stumps With Bleach, Brooke Butler Wiki, Peng Meaning Slang, Pwc Jet Ski Parts, Car Underbody Paint, Dry Bowser Jr, Block Gps Signal Aluminum Foil, Bull Durham Batting Cage Scene, Steve Nash Fitness Closed, Badass 4 Movie Release Date, Hercules Tattoo Meaning, House Fly Trap Diy, Teresa Giudice Old House, Steve Jobs Commencement Speech Essay, Ph Of Bleach, Pan Book Of Horror Stories Collection, Heartland Mitch And Maya, Christopher Allen Hackman, The Annexation Of Puerto Rico: 'little Giants, Pro Tony Stark Fanfiction, Forester 4eat Upgrade, Highway Abbreviation Rte, Sky Sports Female Cricket Commentators, Solange Meaning Cheers, Paver Weight Calculator, Phantom Works Vs Skunk Works, Baillee Schneider Instagram, Spartanburg City Limits Map, Worst Gunfight Map, Neasden Temple Wedding Cost, Sierra Cable Lasher, Modern Warfare Warzone Random Class Generator, Break Time Kh Bbs, Hansal Mehta Ex Wife, Nest Cam Iq Outdoor Refurbished, American Muscle Car Museum Omaha Ne, How To Clean Water Line In Lg Refrigerator, Antique Stove Gas Valves, Mindy Sterling Son, Captain Planet Song, Pocket Rogues Guild Hall, Hajime Hinata Sprites, Secluded Places To Go Parking Near Me, Raya Boneham Age, Sao Fatal Bullet Unfamiliar Coin, Love Victor George Sear, Joy Ann Richards, Gainesville Craigslist Boats, Andre King Swizz Beatz Brother Wiki, A Visit To My Grandparents House Short Essay, Tablature Guitare Pdf, " />

roblox animation script v3rmillion

Not a member of Pastebin yet? raw download clone embed print report-- Energize by illremember, fe animations -- DO NOT COPY AND CLAIM AS OWN, if you are using some of the script for your own, credit is highly appreciated! pluginfactory. Sep 28th, 2018. function waitForChild(parent, childName), local child = parent:findFirstChild(childName), if child.Name==childName then return child end, local Torso = waitForChild(Figure, "Torso"), local RightShoulder = waitForChild(Torso, "Right Shoulder"), local LeftShoulder = waitForChild(Torso, "Left Shoulder"), local RightHip = waitForChild(Torso, "Right Hip"), local LeftHip = waitForChild(Torso, "Left Hip"), local Humanoid = waitForChild(Figure, "Humanoid"). Join using this link and start earning safely https://collectrobux.com/?r=106804 (NO PASSWORD REQUIRED!)

19,032 . Not a member of Pastebin yet? By continuing to use Pastebin, you agree to our use of cookies as described in the, Light OJ 1012 - Guilty Prince Solution (DFS in 2D grid). raw download clone embed print report. -- Energize by illremember, fe animations. { id = "http://www.roblox.com/asset/?id=182436842", weight = 10 }. Roblox is ushering in the next generation of entertainment. Sign Up, it unlocks many cool features! Join using this link and start earning safely https://collectrobux.com/?r=106804(NO PASSWORD REQUIRED! 11,804 . text 58.04 KB . local Energize = Instance.new("ScreenGui") -- The actual GUI, local SideFrame = Instance.new("Frame") -- Visible when GUI is closed, local OpenGUI = Instance.new("TextButton") -- Part of SideFrame, local SideFrameTitle = Instance.new("TextLabel") -- Part of SideFrame, local MainFrame = Instance.new("Frame") -- All of the stuff on the main frame, local GuiBottomFrame = Instance.new("Frame") -- Part of Active Frame, local Credits = Instance.new("TextLabel") -- Credits to illremember, hello there, local ScrollingFrame = Instance.new("ScrollingFrame") -- The scrolling frame of animations, local CheckR = Instance.new("TextLabel") -- Check if R15 or R6, local ScrollingFrameR15 = Instance.new("ScrollingFrame") -- The scrolling frame of R15 animations, local CrazySlash = Instance.new("TextButton")--COMPLETE, local Open = Instance.new("TextButton")--COMPLETE, local R15Spinner = Instance.new("TextButton")--COMPLETE, local ArmsOut = Instance.new("TextButton")--COMPLETE, local FloatSlash = Instance.new("TextButton")--COMPLETE, local WeirdZombie = Instance.new("TextButton")--COMPLETE, local DownSlash = Instance.new("TextButton")--COMPLETE, local Pull = Instance.new("TextButton")--COMPLETE, local CircleArm = Instance.new("TextButton")--COMPLETE, local Bend = Instance.new("TextButton")--COMPLETE, local RotateSlash = Instance.new("TextButton")--COMPLETE, local FlingArms = Instance.new("TextButton")--COMPLETE, local FullSwing = Instance.new("TextButton")--COMPLETE, local GlitchLevitate = Instance.new("TextButton")--COMPLETE, local MoonDance = Instance.new("TextButton")--COMPLETE, local FullPunch = Instance.new("TextButton")--COMPLETE, local Crouch = Instance.new("TextButton")--COMPLETE, local SpinDance = Instance.new("TextButton")--COMPLETE, local FloorFaint = Instance.new("TextButton")--COMPLETE, local JumpingJacks = Instance.new("TextButton")--COMPLETE, local Spinner = Instance.new("TextButton")--COMPLETE, local MegaInsane = Instance.new("TextButton")--COMPLETE, local ArmDetach = Instance.new("TextButton")--COMPLETE, local WeirdMove = Instance.new("TextButton")--COMPLETE, local Faint = Instance.new("TextButton")--COMPLETE, local CloneIllusion = Instance.new("TextButton")--COMPLETE, local Levitate = Instance.new("TextButton")--COMPLETE, local DinoWalk = Instance.new("TextButton")--COMPLETE, local FloorCrawl = Instance.new("TextButton")--COMPLETE, local SwordSlam = Instance.new("TextButton")--COMPLETE, local LoopHead = Instance.new("TextButton")--COMPLETE, local HeroJump = Instance.new("TextButton")--COMPLETE, local Insane = Instance.new("TextButton")--COMPLETE, local FloatingHead = Instance.new("TextButton")--COMPLETE, local HeadThrow = Instance.new("TextButton")--COMPLETE, local MovingDance = Instance.new("TextButton")--COMPLETE, local SuperPunch = Instance.new("TextButton")--COMPLETE, local ArmTurbine = Instance.new("TextButton")--COMPLETE, local Dab = Instance.new("TextButton")--COMPLETE, local FloatSit = Instance.new("TextButton")--COMPLETE, local SuperFaint = Instance.new("TextButton")--COMPLETE, local BarrelRoll = Instance.new("TextButton")--COMPLETE, local Scared = Instance.new("TextButton")--COMPLETE, local InsaneArms = Instance.new("TextButton")--COMPLETE, local SwordSlice = Instance.new("TextButton")--COMPLETE, local SpinDance2 = Instance.new("TextButton")--COMPLETE, local BowDown = Instance.new("TextButton")--COMPLETE, local LoopSlam = Instance.new("TextButton")--COMPLETE, local GuiTopFrame = Instance.new("Frame") -- Top of the main frame, local CloseGUI = Instance.new("TextButton") -- To close the GUI, local Title = Instance.new("TextLabel") -- Actual title of GUI, Energize, Energize.Parent = game.Players.LocalPlayer.PlayerGui, SideFrame.BackgroundColor3 = Color3.new(1, 0.329412, 0.329412), SideFrame.Position = UDim2.new(0, 376, 0, 125), SideFrame.Size = UDim2.new(0, 460, 0, 32), OpenGUI.BackgroundColor3 = Color3.new(1, 1, 1), OpenGUI.Position = UDim2.new(0, 426, 0, 0), OpenGUI.TextColor3 = Color3.new(0.333333, 0, 0), SideFrameTitle.BackgroundColor3 = Color3.new(1, 1, 1), SideFrameTitle.BackgroundTransparency = 1, SideFrameTitle.Position = UDim2.new(0, 170, 0, 0), SideFrameTitle.Size = UDim2.new(0, 119, 0, 31), SideFrameTitle.FontSize = Enum.FontSize.Size24, SideFrameTitle.TextStrokeColor3 = Color3.new(0.27451, 0.92549, 0.905882), SideFrameTitle.TextStrokeTransparency = 0.69999998807907, MainFrame.BackgroundColor3 = Color3.new(1, 1, 1), MainFrame.Position = UDim2.new(0, 376, 0, 125), MainFrame.Size = UDim2.new(0, 444, 0, 280), GuiBottomFrame.BackgroundColor3 = Color3.new(1, 0.329412, 0.329412), GuiBottomFrame.BorderColor3 = Color3.new(0.243137, 0.243137, 0.243137), GuiBottomFrame.Position = UDim2.new(0, 0, 0, 247), GuiBottomFrame.Size = UDim2.new(0, 460, 0, 32), Credits.BackgroundColor3 = Color3.new(1, 1, 1), Credits.Text = "By illremember FE Animations Gui", Credits.TextColor3 = Color3.new(0.219608, 0.219608, 0.219608), Credits.TextStrokeColor3 = Color3.new(0.141176, 0.870588, 0.713726), Credits.TextStrokeTransparency = 0.69999998807907, ScrollingFrame.BackgroundColor3 = Color3.new(1, 0.564706, 0.564706), ScrollingFrame.Position = UDim2.new(0, 0, 0, 32), ScrollingFrame.Size = UDim2.new(0, 460, 0, 215), FullSwing.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), FullSwing.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), FullSwing.Position = UDim2.new(0, 17, 0, 322), FullSwing.Size = UDim2.new(0, 119, 0, 34), FullSwing.FontSize = Enum.FontSize.Size24, GlitchLevitate.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), GlitchLevitate.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), GlitchLevitate.Position = UDim2.new(0, 319, 0, 322), GlitchLevitate.Size = UDim2.new(0, 119, 0, 34), GlitchLevitate.FontSize = Enum.FontSize.Size24, MoonDance.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), MoonDance.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), MoonDance.Position = UDim2.new(0, 319, 0, 280), MoonDance.Size = UDim2.new(0, 119, 0, 34), MoonDance.FontSize = Enum.FontSize.Size24, FullPunch.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), FullPunch.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), FullPunch.Position = UDim2.new(0, 17, 0, 280), FullPunch.Size = UDim2.new(0, 119, 0, 34), FullPunch.FontSize = Enum.FontSize.Size24, Crouch.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), Crouch.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), Crouch.Position = UDim2.new(0, 168, 0, 280), SpinDance.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), SpinDance.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), SpinDance.Position = UDim2.new(0, 168, 0, 236), SpinDance.Size = UDim2.new(0, 119, 0, 34), SpinDance.FontSize = Enum.FontSize.Size24, FloorFaint.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), FloorFaint.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), FloorFaint.Position = UDim2.new(0, 17, 0, 236), FloorFaint.Size = UDim2.new(0, 119, 0, 34), FloorFaint.FontSize = Enum.FontSize.Size24, JumpingJacks.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), JumpingJacks.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), JumpingJacks.Position = UDim2.new(0, 319, 0, 236), JumpingJacks.Size = UDim2.new(0, 119, 0, 34), JumpingJacks.FontSize = Enum.FontSize.Size24, Spinner.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), Spinner.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), Spinner.Position = UDim2.new(0, 17, 0, 192), MegaInsane.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), MegaInsane.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), MegaInsane.Position = UDim2.new(0, 168, 0, 192), MegaInsane.Size = UDim2.new(0, 119, 0, 34), MegaInsane.FontSize = Enum.FontSize.Size24, ArmDetach.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), ArmDetach.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), ArmDetach.Position = UDim2.new(0, 319, 0, 192), ArmDetach.Size = UDim2.new(0, 119, 0, 34), ArmDetach.FontSize = Enum.FontSize.Size24, WeirdMove.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), WeirdMove.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), WeirdMove.Position = UDim2.new(0, 168, 0, 148), WeirdMove.Size = UDim2.new(0, 119, 0, 34), WeirdMove.FontSize = Enum.FontSize.Size24, Faint.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), Faint.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), Faint.Position = UDim2.new(0, 17, 0, 148), CloneIllusion.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), CloneIllusion.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), CloneIllusion.Position = UDim2.new(0, 319, 0, 148), CloneIllusion.Size = UDim2.new(0, 119, 0, 34), CloneIllusion.FontSize = Enum.FontSize.Size24, Levitate.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), Levitate.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), Levitate.Position = UDim2.new(0, 17, 0, 104), DinoWalk.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), DinoWalk.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), DinoWalk.Position = UDim2.new(0, 168, 0, 104), FloorCrawl.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), FloorCrawl.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), FloorCrawl.Position = UDim2.new(0, 319, 0, 104), FloorCrawl.Size = UDim2.new(0, 119, 0, 34), FloorCrawl.FontSize = Enum.FontSize.Size24, SwordSlam.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), SwordSlam.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), SwordSlam.Position = UDim2.new(0, 319, 0, 60), SwordSlam.Size = UDim2.new(0, 119, 0, 34), SwordSlam.FontSize = Enum.FontSize.Size24, LoopHead.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), LoopHead.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), LoopHead.Position = UDim2.new(0, 168, 0, 60), HeroJump.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), HeroJump.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), HeroJump.Position = UDim2.new(0, 17, 0, 60), Insane.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), Insane.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), Insane.Position = UDim2.new(0, 319, 0, 16), FloatingHead.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), FloatingHead.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), FloatingHead.Position = UDim2.new(0, 168, 0, 16), FloatingHead.Size = UDim2.new(0, 119, 0, 34), FloatingHead.FontSize = Enum.FontSize.Size24, HeadThrow.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), HeadThrow.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), HeadThrow.Position = UDim2.new(0, 17, 0, 16), HeadThrow.Size = UDim2.new(0, 119, 0, 34), HeadThrow.FontSize = Enum.FontSize.Size24, MovingDance.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), MovingDance.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), MovingDance.Position = UDim2.new(0, 168, 0, 324), MovingDance.Size = UDim2.new(0, 119, 0, 34), MovingDance.FontSize = Enum.FontSize.Size24, SuperPunch.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), SuperPunch.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), SuperPunch.Position = UDim2.new(0, 168, 0, 366), SuperPunch.Size = UDim2.new(0, 119, 0, 34), SuperPunch.FontSize = Enum.FontSize.Size24, ArmTurbine.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), ArmTurbine.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), ArmTurbine.Position = UDim2.new(0, 319, 0, 366), ArmTurbine.Size = UDim2.new(0, 119, 0, 34), ArmTurbine.FontSize = Enum.FontSize.Size24, Dab.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), Dab.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), FloatSit.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), FloatSit.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), FloatSit.Position = UDim2.new(0, 168, 0, 410), SuperFaint.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), SuperFaint.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), SuperFaint.Position = UDim2.new(0, 17, 0, 498), SuperFaint.Size = UDim2.new(0, 119, 0, 34), SuperFaint.FontSize = Enum.FontSize.Size24, BarrelRoll.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), BarrelRoll.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), BarrelRoll.Position = UDim2.new(0, 319, 0, 410), BarrelRoll.Size = UDim2.new(0, 119, 0, 34), BarrelRoll.FontSize = Enum.FontSize.Size24, Scared.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), Scared.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), Scared.Position = UDim2.new(0, 319, 0, 454), InsaneArms.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), InsaneArms.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), InsaneArms.Position = UDim2.new(0, 17, 0, 454), InsaneArms.Size = UDim2.new(0, 119, 0, 34), InsaneArms.FontSize = Enum.FontSize.Size24, SwordSlice.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), SwordSlice.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), SwordSlice.Position = UDim2.new(0, 168, 0, 454), SwordSlice.Size = UDim2.new(0, 119, 0, 34), SwordSlice.FontSize = Enum.FontSize.Size24, SpinDance2.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), SpinDance2.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), SpinDance2.Position = UDim2.new(0, 168, 0, 498), SpinDance2.Size = UDim2.new(0, 119, 0, 34), SpinDance2.FontSize = Enum.FontSize.Size24, BowDown.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), BowDown.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), BowDown.Position = UDim2.new(0, 319, 0, 498), LoopSlam.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), LoopSlam.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), LoopSlam.Position = UDim2.new(0, 17, 0, 410), GuiTopFrame.BackgroundColor3 = Color3.new(1, 0.329412, 0.329412), GuiTopFrame.BorderColor3 = Color3.new(0.243137, 0.243137, 0.243137), GuiTopFrame.Size = UDim2.new(0, 460, 0, 32), CloseGUI.BackgroundColor3 = Color3.new(1, 1, 1), CloseGUI.Position = UDim2.new(0, 426, 0, 0), CloseGUI.TextColor3 = Color3.new(0.333333, 0, 0), Title.BackgroundColor3 = Color3.new(1, 1, 1), Title.TextColor3 = Color3.new(0.164706, 0.164706, 0.164706), Title.TextStrokeColor3 = Color3.new(0.384314, 0.917647, 1), Title.TextStrokeTransparency = 0.69999998807907, CheckR.BackgroundColor3 = Color3.new(1, 1, 1), ScrollingFrameR15.Name = "ScrollingFrameR15", ScrollingFrameR15.BackgroundColor3 = Color3.new(1, 0.564706, 0.564706), ScrollingFrameR15.Position = UDim2.new(0, 0, 0, 32), ScrollingFrameR15.Size = UDim2.new(0, 460, 0, 215), ScrollingFrameR15.ScrollBarThickness = 13, CrazySlash.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157), CrazySlash.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), CrazySlash.Position = UDim2.new(0, 17, 0, 16), CrazySlash.Size = UDim2.new(0, 119, 0, 34), CrazySlash.FontSize = Enum.FontSize.Size24, Open.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157), Open.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), R15Spinner.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157), R15Spinner.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), R15Spinner.Position = UDim2.new(0, 17, 0, 60), R15Spinner.Size = UDim2.new(0, 119, 0, 34), R15Spinner.FontSize = Enum.FontSize.Size24, ArmsOut.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157), ArmsOut.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), ArmsOut.Position = UDim2.new(0, 319, 0, 16), FloatSlash.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157), FloatSlash.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), FloatSlash.Position = UDim2.new(0, 168, 0, 148), FloatSlash.Size = UDim2.new(0, 119, 0, 34), FloatSlash.FontSize = Enum.FontSize.Size24, WeirdZombie.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157), WeirdZombie.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), WeirdZombie.Position = UDim2.new(0, 17, 0, 148), WeirdZombie.Size = UDim2.new(0, 119, 0, 34), WeirdZombie.FontSize = Enum.FontSize.Size24, DownSlash.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157), DownSlash.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), DownSlash.Position = UDim2.new(0, 319, 0, 148), DownSlash.Size = UDim2.new(0, 119, 0, 34), DownSlash.FontSize = Enum.FontSize.Size24, Pull.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157), Pull.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), CircleArm.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157), CircleArm.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), CircleArm.Position = UDim2.new(0, 168, 0, 104), CircleArm.Size = UDim2.new(0, 119, 0, 34), CircleArm.FontSize = Enum.FontSize.Size24, Bend.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157), Bend.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), Bend.Position = UDim2.new(0, 319, 0, 104), RotateSlash.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157), RotateSlash.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), RotateSlash.Position = UDim2.new(0, 319, 0, 60), RotateSlash.Size = UDim2.new(0, 119, 0, 34), RotateSlash.FontSize = Enum.FontSize.Size24, FlingArms.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157), FlingArms.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), FlingArms.Position = UDim2.new(0, 168, 0, 60), FlingArms.Size = UDim2.new(0, 119, 0, 34), FlingArms.FontSize = Enum.FontSize.Size24, col = Color3.new(0.886275, 0.776471, 0.368627), rcol = Color3.new(0.682353, 0.701961, 0.792157), rloc = Color3.new(0.882353, 0.901961, 0.992157), CloseGUI.MouseButton1Click:connect(function(), OpenGUI.MouseButton1Click:connect(function(), if (game:GetService"Players".LocalPlayer.Character:WaitForChild("Humanoid").RigType == Enum.HumanoidRigType.R15) then, Anim.AnimationId = "rbxassetid://35154961", local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim), HeadThrow.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://121572214", FloatingHead.MouseButton1Click:connect(function(), FloatingHeadACTIVE = not FloatingHeadACTIVE, Anim.AnimationId = "rbxassetid://182724289", Crouch.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://282574440", FloorCrawl.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://204328711", DinoWalk.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://429681631", JumpingJacks.MouseButton1Click:connect(function(), JumpingJacksACTIVE = not JumpingJacksACTIVE, LoopHead.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://184574340", HeroJump.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://181526230", Faint.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://181525546", FloorFaint.MouseButton1Click:connect(function(), SuperFaint.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://313762630", Levitate.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://183412246", Anim.AnimationId = "rbxassetid://188632011", Spinner.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://179224234", FloatSit.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://429703734", MovingDance.MouseButton1Click:connect(function(), MovingDanceACTIVE = not MovingDanceACTIVE, Anim.AnimationId = "rbxassetid://215384594", WeirdMove.MouseButton1Click:connect(function(), CloneIllusion.MouseButton1Click:connect(function(), CloneIllusionACTIVE = not CloneIllusionACTIVE, GlitchLevitate.MouseButton1Click:connect(function(), GlitchLevitateACTIVE = not GlitchLevitateACTIVE, Anim.AnimationId = "rbxassetid://429730430", SpinDance.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://45834924", MoonDance.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://204062532", FullPunch.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://186934910", SpinDance2.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://204292303", BowDown.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://204295235", SwordSlam.MouseButton1Click:connect(function(), LoopSlam.MouseButton1Click:connect(function(), MegaInsane.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://126753849", SuperPunch.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://218504594", FullSwing.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://259438880", ArmTurbine.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://136801964", BarrelRoll.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://180612465", Scared.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://33796059", Insane.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://33169583", ArmDetach.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://35978879", SwordSlice.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://27432691", InsaneArms.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://674871189", CrazySlash.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://582855105", Open.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://754658275", R15Spinner.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://582384156", ArmsOut.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://717879555", FloatSlash.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://708553116", WeirdZombie.MouseButton1Click:connect(function(), WeirdZombieACTIVE = not WeirdZombieACTIVE, Anim.AnimationId = "rbxassetid://746398327", DownSlash.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://675025795", Pull.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://698251653", CircleArm.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://696096087", Bend.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://675025570", RotateSlash.MouseButton1Click:connect(function(), RotateSlashACTIVE = not RotateSlashACTIVE, Anim.AnimationId = "rbxassetid://754656200", FlingArms.MouseButton1Click:connect(function(), C++ |
58 min ago, JavaScript | 58 min ago, JavaScript | 1 hour ago, We use cookies for various purposes including analytics. Looking to earn FREE ROBUX? 1 hour ago, Java | { id = "http://www.roblox.com/asset/?id=182435998", weight = 10 }. Roblox You need 40 more rule-following posts in other sections to post in this section. { id = "http://www.roblox.com/asset/?id=182491368", weight = 10 }, { id = "http://www.roblox.com/asset/?id=182491423", weight = 10 }, { id = "http://www.roblox.com/asset/?id=129423131", weight = 10 }, { id = "http://www.roblox.com/asset/?id=129423030", weight = 10 }, local dances = {"dance1", "dance2", "dance3"}, -- Existance in this list signifies that it is an emote, the value indicates if it is a looping emote, local emoteNames = { wave = false, point = false, dance1 = true, dance2 = true, dance3 = true, laugh = false, cheer = false}, function configureAnimationSet(name, fileList), for _, connection in pairs(animTable[name].connections) do, local config = script:FindFirstChild(name), table.insert(animTable[name].connections, config.ChildAdded:connect(function(child) configureAnimationSet(name, fileList) end)), table.insert(animTable[name].connections, config.ChildRemoved:connect(function(child) configureAnimationSet(name, fileList) end)), for _, childPart in pairs(config:GetChildren()) do, table.insert(animTable[name].connections, childPart.Changed:connect(function(property) configureAnimationSet(name, fileList) end)), local weightObject = childPart:FindFirstChild("Weight"), animTable[name][idx].weight = weightObject.Value, animTable[name].count = animTable[name].count + 1, animTable[name].totalWeight = animTable[name].totalWeight + animTable[name][idx].weight, -- print(name .. " [" .. idx .. "] " .. animTable[name][idx].anim.AnimationId .. " (" .. animTable[name][idx].weight .. ")"), animTable[name][idx].anim = Instance.new("Animation"), animTable[name][idx].anim.AnimationId = anim.id, animTable[name][idx].weight = anim.weight, animTable[name].totalWeight = animTable[name].totalWeight + anim.weight, -- print(name .. " [" .. idx .. "] " .. anim.id .. " (" .. anim.weight .. ")"), configureAnimationSet(child.Name, fileList), script.ChildAdded:connect(scriptChildModified), script.ChildRemoved:connect(scriptChildModified), for name, fileList in pairs(animNames) do, if (emoteNames[oldAnim] ~= nil and emoteNames[oldAnim] == false) then, if (currentAnimKeyframeHandler ~= nil) then, currentAnimTrack:AdjustSpeed(currentAnimSpeed), if (emoteNames[repeatAnim] ~= nil and emoteNames[repeatAnim] == false) then, function playAnimation(animName, transitionTime, humanoid), local roll = math.random(1, animTable[animName].totalWeight), while (roll > animTable[animName][idx].weight) do, roll = roll - animTable[animName][idx].weight, -- print(animName .. " " .. idx .. " [" .. origRoll .. "]"), local anim = animTable[animName][idx].anim, -- load it to the humanoid; get AnimationTrack, currentAnimTrack = humanoid:LoadAnimation(anim), currentAnimKeyframeHandler = currentAnimTrack.KeyframeReached:connect(keyFrameReachedFunc), -------------------------------------------------------------------------------------------, local currentToolAnimKeyframeHandler = nil, function toolKeyFrameReachedFunc(frameName), playToolAnimation(toolAnimName, 0.0, Humanoid), function playToolAnimation(animName, transitionTime, humanoid), -- print(animName .. " * " .. idx .. " [" .. origRoll .. "]"), toolAnimTrack = humanoid:LoadAnimation(anim), currentToolAnimKeyframeHandler = toolAnimTrack.KeyframeReached:connect(toolKeyFrameReachedFunc), if (currentToolAnimKeyframeHandler ~= nil) then, currentToolAnimKeyframeHandler:disconnect(), if currentAnimInstance and currentAnimInstance.AnimationId == "http://www.roblox.com/asset/?id=180426354" then, playAnimation("fall", fallTransitionTime, Humanoid), for _, kid in ipairs(Figure:GetChildren()) do, if kid.className == "Tool" then return kid end, for _, c in ipairs(tool:GetChildren()) do, if c.Name == "toolanim" and c.className == "StringValue" then, playToolAnimation("toolnone", toolTransitionTime, Humanoid), playToolAnimation("toolslash", 0, Humanoid), playToolAnimation("toollunge", 0, Humanoid), if (pose == "FreeFall" and jumpAnimTime <= 0) then, elseif (pose == "Dead" or pose == "GettingUp" or pose == "FallingDown" or pose == "Seated" or pose == "PlatformStanding") then, desiredAngle = amplitude * math.sin(time * frequency), RightShoulder:SetDesiredAngle(desiredAngle + climbFudge), LeftShoulder:SetDesiredAngle(desiredAngle - climbFudge), if tool and tool:FindFirstChild("Handle") then, animStringValueObject = getToolAnim(tool), Humanoid.FallingDown:connect(onFallingDown), Humanoid.PlatformStanding:connect(onPlatformStanding), game.Players.LocalPlayer.Chatted:connect(function(msg), elseif (string.sub(msg, 1, 3) == "/e ") then, elseif (string.sub(msg, 1, 7) == "/emote ") then, if (pose == "Standing" and emoteNames[emote] ~= nil) then. Roblox Animation Script. -- DO NOT COPY AND CLAIM AS OWN, if you are using some of the script for your own, credit is highly appreciated! Sign Up, it unlocks many cool features! mainly used for just messing aroundand having fun.✔️My Pastebin✔️ : https://pastebin.com/u/MattRat[you can find other scirpts here] Imagine, create, and play together with millions of players across an infinite variety of immersive, user-generated 3D worlds. I hope you've enjoyed it!



1 hour ago, Java | { id = "http://www.roblox.com/asset/?id=182491248", weight = 10 }, { id = "http://www.roblox.com/asset/?id=182491277", weight = 10 }. 9 min ago, Lua |

Coronado Bridge Death, Brittney Noell Designs, Boeing Layoffs Charleston, Gothic Booklet Ks3, Amusement Park Model T Cars For Sale, Medline No Touch Forehead Thermometer Mdsnotouch Manual, Evert Louwman Net Worth, Facebook グループ 非表示, Bawarchi Sandy Springs Promo Code, Uptodown Ios Apps, Accidentally Accepted Message Request Instagram, Youtube Com Fort Minor Remember The Name, Assaggio Caesar Salad Recipe, Cougar Sighting Banff 2020, Blu Pods Amazon, Death Ann Serrano, Mark Nicholas Daughter, Assiégés Film Streaming, Best Radar Detector Reddit, How To Get To Keh Namut Shrine, John Illsley Height, Supersize Vs Superskinny Scott Died, David Bromstad Married, Why Do Dumpers Contact The Dumpee, Saezuru Tori Wa Habatakanai Film Streaming Vostfr, Marcus Mcguane Net Worth, R World Ryder Login, Comedy Instagram Captions, Hyrule Castle Map, Rancher Xl Pit Boss, Cash Loans Online 24 7, Fender Neck Codes, Louis Stone Stockbroker, Killing Tree Stumps With Bleach, Brooke Butler Wiki, Peng Meaning Slang, Pwc Jet Ski Parts, Car Underbody Paint, Dry Bowser Jr, Block Gps Signal Aluminum Foil, Bull Durham Batting Cage Scene, Steve Nash Fitness Closed, Badass 4 Movie Release Date, Hercules Tattoo Meaning, House Fly Trap Diy, Teresa Giudice Old House, Steve Jobs Commencement Speech Essay, Ph Of Bleach, Pan Book Of Horror Stories Collection, Heartland Mitch And Maya, Christopher Allen Hackman, The Annexation Of Puerto Rico: 'little Giants, Pro Tony Stark Fanfiction, Forester 4eat Upgrade, Highway Abbreviation Rte, Sky Sports Female Cricket Commentators, Solange Meaning Cheers, Paver Weight Calculator, Phantom Works Vs Skunk Works, Baillee Schneider Instagram, Spartanburg City Limits Map, Worst Gunfight Map, Neasden Temple Wedding Cost, Sierra Cable Lasher, Modern Warfare Warzone Random Class Generator, Break Time Kh Bbs, Hansal Mehta Ex Wife, Nest Cam Iq Outdoor Refurbished, American Muscle Car Museum Omaha Ne, How To Clean Water Line In Lg Refrigerator, Antique Stove Gas Valves, Mindy Sterling Son, Captain Planet Song, Pocket Rogues Guild Hall, Hajime Hinata Sprites, Secluded Places To Go Parking Near Me, Raya Boneham Age, Sao Fatal Bullet Unfamiliar Coin, Love Victor George Sear, Joy Ann Richards, Gainesville Craigslist Boats, Andre King Swizz Beatz Brother Wiki, A Visit To My Grandparents House Short Essay, Tablature Guitare Pdf,

Questo sito si serve dei cookie di Google per l'erogazione dei servizi, la personalizzazione degli annunci e l'analisi del traffico. Le informazioni sul tuo utilizzo del sito sono condivise con Google. Se prosegui la navigazione acconsenti all'utilizzo dei cookie. più info

Questo sito utilizza i cookie per fonire la migliore esperienza di navigazione possibile. Continuando a utilizzare questo sito senza modificare le impostazioni dei cookie o clicchi su "Accetta" permetti al loro utilizzo.

Chiudi